Files
MinecraftConsoles/Minecraft.World/WaterLilyTileItem.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

88 lines
2.0 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.phys.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.level.material.h"
#include "net.minecraft.world.entity.player.h"
#include "WaterLilyTileItem.h"
WaterLilyTileItem::WaterLilyTileItem(int id) : ColoredTileItem(id, false)
{
}
bool WaterLilyTileItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
{
HitResult *hr = getPlayerPOVHitResult(level, player, true);
if (hr == nullptr) return false;
if (hr->type == HitResult::TILE)
{
int xt = hr->x;
int yt = hr->y;
int zt = hr->z;
if (!level->mayInteract(player, xt, yt, zt, 0))
{
delete hr;
return false;
}
if (!player->mayUseItemAt(xt, yt, zt, hr->f, itemInstance))
{
delete hr;
return false;
}
delete hr;
if (level->getMaterial(xt, yt, zt) == Material::water && level->getData(xt, yt, zt) == 0 && level->isEmptyTile(xt, yt + 1, zt))
{
return true;
}
}
else
{
delete hr;
}
return false;
}
shared_ptr<ItemInstance> WaterLilyTileItem::use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
{
HitResult *hr = getPlayerPOVHitResult(level, player, true);
if (hr == nullptr) return itemInstance;
if (hr->type == HitResult::TILE)
{
int xt = hr->x;
int yt = hr->y;
int zt = hr->z;
if (!level->mayInteract(player, xt, yt, zt, 0))
{
delete hr;
return itemInstance;
}
if (!player->mayUseItemAt(xt, yt, zt, hr->f, itemInstance))
{
delete hr;
return itemInstance;
}
delete hr;
if (level->getMaterial(xt, yt, zt) == Material::water && level->getData(xt, yt, zt) == 0 && level->isEmptyTile(xt, yt + 1, zt))
{
level->setTileAndUpdate(xt, yt + 1, zt, Tile::waterLily->id);
if (!player->abilities.instabuild)
{
itemInstance->count--;
}
}
}
else
{
delete hr;
}
return itemInstance;
}
int WaterLilyTileItem::getColor(int data, int spriteLayer)
{
return Tile::waterLily->getColor(data);
}