* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
27 lines
705 B
C++
27 lines
705 B
C++
#include "stdafx.h"
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#include "TheEndBiome.h"
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#include "TheEndBiomeDecorator.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "net.minecraft.world.level.tile.h"
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TheEndBiome::TheEndBiome(int id) : Biome(id)
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{
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enemies.clear();
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friendlies.clear();
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friendlies_chicken.clear(); // 4J added
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friendlies_wolf.clear(); // 4J added
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waterFriendlies.clear();
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ambientFriendlies.clear();
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enemies.push_back(new MobSpawnerData(eTYPE_ENDERMAN, 10, 4, 4));
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topMaterial = static_cast<byte>(Tile::dirt_Id);
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material = static_cast<byte>(Tile::dirt_Id);
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decorator = new TheEndBiomeDecorator(this);
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}
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// 4J Stu - Don't need override
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//int TheEndBiome::getSkyColor(float temp)
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//{
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// return 0x000000;
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//}
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