Files
MinecraftConsoles/Minecraft.World/SnowballItem.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

23 lines
742 B
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.projectile.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.level.h"
#include "SnowballItem.h"
#include "SoundTypes.h"
SnowballItem::SnowballItem(int id) : Item(id)
{
this->maxStackSize = 16;
}
shared_ptr<ItemInstance> SnowballItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
if (!player->abilities.instabuild)
{
instance->count--;
}
level->playEntitySound((shared_ptr<Entity> ) player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
if (!level->isClientSide) level->addEntity(std::make_shared<Snowball>(level, player));
return instance;
}