Files
MinecraftConsoles/Minecraft.World/SetEntityMotionPacket.h
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

31 lines
833 B
C++

#pragma once
using namespace std;
#include "Packet.h"
class SetEntityMotionPacket : public Packet, public enable_shared_from_this<SetEntityMotionPacket>
{
public:
int id;
int xa, ya, za;
bool useBytes; // 4J added
private:
void _init(int id, double xd, double yd, double zd);
public:
SetEntityMotionPacket();
SetEntityMotionPacket(shared_ptr<Entity> e);
SetEntityMotionPacket(int id, double xd, double yd, double zd);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
virtual bool canBeInvalidated();
virtual bool isInvalidatedBy(shared_ptr<Packet> packet);
public:
static shared_ptr<Packet> create() { return std::make_shared<SetEntityMotionPacket>(); }
virtual int getId() { return 28; }
};