Files
MinecraftConsoles/Minecraft.World/SaddleItem.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

31 lines
812 B
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.animal.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.entity.h"
#include "SaddleItem.h"
SaddleItem::SaddleItem(int id) : Item(id)
{
maxStackSize = 1;
}
bool SaddleItem::interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, shared_ptr<LivingEntity> mob)
{
if ( (mob != nullptr) && mob->instanceof(eTYPE_PIG) )
{
shared_ptr<Pig> pig = dynamic_pointer_cast<Pig>(mob);
if (!pig->hasSaddle() && !pig->isBaby())
{
pig->setSaddle(true);
itemInstance->count--;
}
return true;
}
return false;
}
bool SaddleItem::hurtEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<LivingEntity> mob, shared_ptr<LivingEntity> attacker)
{
interactEnemy(itemInstance, nullptr, mob);
return true;
}