Files
MinecraftConsoles/Minecraft.World/RespawnPacket.h
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

35 lines
929 B
C++

#pragma once
using namespace std;
#include "Packet.h"
class LevelType;
class GameType;
class RespawnPacket : public Packet, public enable_shared_from_this<RespawnPacket>
{
public:
char dimension;
char difficulty;
int64_t mapSeed;
int mapHeight;
GameType *playerGameType;
bool m_newSeaLevel; // 4J added
LevelType *m_pLevelType;
int m_newEntityId;
int m_xzSize; // 4J Added
int m_hellScale; // 4J Added
RespawnPacket();
RespawnPacket(char dimension, int64_t mapSeed, int mapHeight, GameType *playerGameType, char difficulty, LevelType *pLevelType, bool newSeaLevel, int newEntityId, int xzSize, int hellScale);
virtual void handle(PacketListener *listener);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual int getEstimatedSize();
public:
static shared_ptr<Packet> create() { return std::make_shared<RespawnPacket>(); }
virtual int getId() { return 9; }
};