* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
#pragma once
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using namespace std;
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#include "Packet.h"
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class PlayerCommandPacket : public Packet, public enable_shared_from_this<PlayerCommandPacket>
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{
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public:
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static const int START_SNEAKING;
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static const int STOP_SNEAKING;
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static const int STOP_SLEEPING;
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static const int START_SPRINTING;
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static const int STOP_SPRINTING;
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static const int START_IDLEANIM;
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static const int STOP_IDLEANIM;
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static const int RIDING_JUMP;
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static const int OPEN_INVENTORY;
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// 4J Added
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// 4J-PB - Making this host only setting
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/*
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static const int SHOW_ON_MAPS;
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static const int HIDE_ON_MAPS;
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*/
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int id;
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int action;
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int data;
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PlayerCommandPacket();
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PlayerCommandPacket(shared_ptr<Entity> e, int action);
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PlayerCommandPacket(shared_ptr<Entity> e, int action, int data);
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virtual void read(DataInputStream *dis);
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virtual void write(DataOutputStream *dos);
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virtual void handle(PacketListener *listener);
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virtual int getEstimatedSize();
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public:
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static shared_ptr<Packet> create() { return std::make_shared<PlayerCommandPacket>(); }
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virtual int getId() { return 19; }
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}; |