Files
MinecraftConsoles/Minecraft.World/PerformanceTimer.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

35 lines
850 B
C++

#include "stdafx.h"
#include "PerformanceTimer.h"
PerformanceTimer::PerformanceTimer()
{
#ifndef _CONTENT_PACKAGE
// Get the frequency of the timer
LARGE_INTEGER qwTicksPerSec;
QueryPerformanceFrequency( &qwTicksPerSec );
m_fSecsPerTick = 1.0f / static_cast<float>(qwTicksPerSec.QuadPart);
Reset();
#endif
}
void PerformanceTimer::Reset()
{
#ifndef _CONTENT_PACKAGE
QueryPerformanceCounter( &m_qwStartTime );
#endif
}
void PerformanceTimer::PrintElapsedTime(const wstring &description)
{
#ifndef _CONTENT_PACKAGE
LARGE_INTEGER qwNewTime, qwDeltaTime;
QueryPerformanceCounter( &qwNewTime );
qwDeltaTime.QuadPart = qwNewTime.QuadPart - m_qwStartTime.QuadPart;
float fElapsedTime = m_fSecsPerTick * static_cast<FLOAT>(qwDeltaTime.QuadPart);
app.DebugPrintf("TIMER: %ls: Elapsed time %f\n", description.c_str(), fElapsedTime);
#endif
}