Files
MinecraftConsoles/Minecraft.World/NearestAttackableTargetGoal.h
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

50 lines
1.1 KiB
C++

#pragma once
#include "TargetGoal.h"
#include "EntitySelector.h"
class NearestAttackableTargetGoal;
// Anonymous class from NearestAttackableTargetGoal
class SubselectEntitySelector : public EntitySelector
{
private:
EntitySelector *m_subselector;
NearestAttackableTargetGoal *m_parent;
public:
SubselectEntitySelector(NearestAttackableTargetGoal *parent, EntitySelector *subselector);
~SubselectEntitySelector();
bool matches(shared_ptr<Entity> entity) const;
};
class NearestAttackableTargetGoal : public TargetGoal
{
friend class SubselectEntitySelector;
public:
class DistComp
{
private:
Entity *source;
public:
DistComp(Entity *source);
bool operator() (shared_ptr<Entity> e1, shared_ptr<Entity> e2);
};
private:
const type_info& targetType;
int randomInterval;
DistComp *distComp;
EntitySelector *selector;
weak_ptr<LivingEntity> target;
public:
NearestAttackableTargetGoal(PathfinderMob *mob, const type_info& targetType, int randomInterval, bool mustSee, bool mustReach = false, EntitySelector *entitySelector = nullptr);
virtual ~NearestAttackableTargetGoal();
virtual bool canUse();
void start();
};