Files
MinecraftConsoles/Minecraft.World/MushroomCow.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

86 lines
2.7 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.item.h"
#include "..\Minecraft.Client\Textures.h"
#include "MushroomCow.h"
#include "MobCategory.h"
#include "AABB.h"
MushroomCow::MushroomCow(Level *level) : Cow(level)
{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
setHealth(getMaxHealth());
this->setSize(0.9f, 1.3f);
}
bool MushroomCow::mobInteract(shared_ptr<Player> player)
{
shared_ptr<ItemInstance> item = player->inventory->getSelected();
if (item != nullptr && item->id == Item::bowl_Id && getAge() >= 0)
{
if (item->count == 1)
{
player->inventory->setItem(player->inventory->selected, std::make_shared<ItemInstance>(Item::mushroomStew));
return true;
}
if (player->inventory->add(std::make_shared<ItemInstance>(Item::mushroomStew)) && !player->abilities.instabuild)
{
player->inventory->removeItem(player->inventory->selected, 1);
return true;
}
}
// 4J: Do not allow shearing if we can't create more cows
if (item != nullptr && item->id == Item::shears_Id && getAge() >= 0 && level->canCreateMore(eTYPE_COW, Level::eSpawnType_Breed))
{
remove();
level->addParticle(eParticleType_largeexplode, x, y + bbHeight / 2, z, 0, 0, 0);
if(!level->isClientSide)
{
remove();
shared_ptr<Cow> cow = std::make_shared<Cow>(level);
cow->moveTo(x, y, z, yRot, xRot);
cow->setHealth(getHealth());
cow->yBodyRot = yBodyRot;
level->addEntity(cow);
for (int i = 0; i < 5; i++)
{
level->addEntity(std::make_shared<ItemEntity>(level, x, y + bbHeight, z, shared_ptr<ItemInstance>(new ItemInstance(Tile::mushroom_red))));
}
return true;
}
return true;
}
return Cow::mobInteract(player);
}
// 4J - added so that mushroom cows have more of a chance of spawning, they can now spawn on mycelium as well as grass - seems a bit odd that they don't already really
bool MushroomCow::canSpawn()
{
int xt = Mth::floor(x);
int yt = Mth::floor(bb->y0);
int zt = Mth::floor(z);
return ( level->getTile(xt, yt - 1, zt) == Tile::grass_Id || level->getTile(xt, yt - 1, zt) == Tile::mycel_Id ) && level->getDaytimeRawBrightness(xt, yt, zt) > 8 && PathfinderMob::canSpawn();
}
shared_ptr<AgableMob> MushroomCow::getBreedOffspring(shared_ptr<AgableMob> target)
{
// 4J - added limit to number of animals that can be bred
if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) )
{
return std::make_shared<MushroomCow>(level);
}
else
{
return nullptr;
}
}