Files
MinecraftConsoles/Minecraft.World/MoveControl.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

77 lines
1.6 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.ai.control.h"
#include "net.minecraft.world.entity.monster.h"
#include "net.minecraft.world.phys.h"
#include "MoveControl.h"
const float MoveControl::MIN_SPEED = 0.0005f;
const float MoveControl::MIN_SPEED_SQR = MIN_SPEED * MIN_SPEED;
MoveControl::MoveControl(Mob *mob)
{
this->mob = mob;
wantedX = mob->x;
wantedY = mob->y;
wantedZ = mob->z;
speedModifier = 0.0;
_hasWanted = false;
}
bool MoveControl::hasWanted()
{
return _hasWanted;
}
double MoveControl::getSpeedModifier()
{
return speedModifier;
}
void MoveControl::setWantedPosition(double x, double y, double z, double speedModifier)
{
wantedX = x;
wantedY = y;
wantedZ = z;
this->speedModifier = speedModifier;
_hasWanted = true;
}
void MoveControl::tick()
{
mob->setYya(0);
if (!_hasWanted) return;
_hasWanted = false;
int yFloor = floor(mob->bb->y0 + .5f);
double xd = wantedX - mob->x;
double zd = wantedZ - mob->z;
double yd = wantedY - yFloor;
double dd = xd * xd + yd * yd + zd * zd;
if (dd < MIN_SPEED_SQR) return;
float yRotD = static_cast<float>(atan2(zd, xd) * 180 / PI) - 90;
mob->yRot = rotlerp(mob->yRot, yRotD, MAX_TURN);
mob->setSpeed(static_cast<float>(speedModifier * mob->getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->getValue()));
if (yd > 0 && xd * xd + zd * zd < 1) mob->getJumpControl()->jump();
}
float MoveControl::rotlerp(float a, float b, float max)
{
float diff = Mth::wrapDegrees(b - a);
if (diff > max)
{
diff = max;
}
if (diff < -max)
{
diff = -max;
}
return a + diff;
}