Files
MinecraftConsoles/Minecraft.World/Monster.h
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

44 lines
836 B
C++

#pragma once
using namespace std;
#include "PathfinderMob.h"
#include "Enemy.h"
class Level;
class CompoundTag;
class DamageSource;
class Monster : public PathfinderMob, public Enemy
{
public:
eINSTANCEOF GetType() { return eTYPE_MONSTER; }
static Entity *create(Level *level) { return nullptr; }
public:
Monster(Level *level);
virtual void aiStep();
virtual void tick();
protected:
virtual shared_ptr<Entity> findAttackTarget();
public:
virtual bool hurt(DamageSource *source, float dmg);
virtual bool doHurtTarget(shared_ptr<Entity> target);
protected:
virtual void checkHurtTarget(shared_ptr<Entity> target, float distance);
public:
virtual float getWalkTargetValue(int x, int y, int z);
protected:
virtual bool isDarkEnoughToSpawn();
public:
virtual bool canSpawn();
protected:
void registerAttributes();
};