* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
22 lines
639 B
C++
22 lines
639 B
C++
#pragma once
|
|
using namespace std;
|
|
|
|
#include "LevelStorage.h"
|
|
|
|
#include "ConsoleSavePath.h"
|
|
|
|
class MockedLevelStorage : public LevelStorage
|
|
{
|
|
public:
|
|
virtual LevelData *prepareLevel();
|
|
virtual void checkSession();
|
|
virtual ChunkStorage *createChunkStorage(Dimension *dimension);
|
|
virtual void saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players);
|
|
virtual void saveLevelData(LevelData *levelData);
|
|
virtual PlayerIO *getPlayerIO();
|
|
virtual void closeAll();
|
|
virtual ConsoleSavePath getDataFile(const wstring& id);
|
|
virtual wstring getLevelId();
|
|
public:
|
|
virtual ConsoleSaveFile *getSaveFile() { return nullptr; }
|
|
}; |