Files
MinecraftConsoles/Minecraft.World/MockedLevelStorage.h
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

22 lines
639 B
C++

#pragma once
using namespace std;
#include "LevelStorage.h"
#include "ConsoleSavePath.h"
class MockedLevelStorage : public LevelStorage
{
public:
virtual LevelData *prepareLevel();
virtual void checkSession();
virtual ChunkStorage *createChunkStorage(Dimension *dimension);
virtual void saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players);
virtual void saveLevelData(LevelData *levelData);
virtual PlayerIO *getPlayerIO();
virtual void closeAll();
virtual ConsoleSavePath getDataFile(const wstring& id);
virtual wstring getLevelId();
public:
virtual ConsoleSaveFile *getSaveFile() { return nullptr; }
};