* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
49 lines
946 B
C++
49 lines
946 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.chunk.storage.h"
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#include "net.minecraft.world.level.dimension.h"
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#include "MockedLevelStorage.h"
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#include "ConsoleSaveFileIO.h"
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LevelData *MockedLevelStorage::prepareLevel()
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{
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return nullptr;
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}
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void MockedLevelStorage::checkSession()
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{
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}
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ChunkStorage *MockedLevelStorage::createChunkStorage(Dimension *dimension)
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{
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return nullptr;
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}
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void MockedLevelStorage::saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players)
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{
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}
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void MockedLevelStorage::saveLevelData(LevelData *levelData)
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{
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}
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PlayerIO *MockedLevelStorage::getPlayerIO()
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{
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return nullptr;
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}
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void MockedLevelStorage::closeAll()
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{
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}
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ConsoleSavePath MockedLevelStorage::getDataFile(const wstring& id)
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{
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return ConsoleSavePath(wstring(L""));
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}
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wstring MockedLevelStorage::getLevelId()
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{
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return L"none";
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} |