* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
25 lines
518 B
C++
25 lines
518 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.chunk.h"
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#include "MemoryChunkStorage.h"
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LevelChunk *MemoryChunkStorage::load(Level *level, int x, int z) //throws IOException
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{
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return nullptr;
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}
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void MemoryChunkStorage::save(Level *level, LevelChunk *levelChunk) //throws IOException
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{
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}
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void MemoryChunkStorage::saveEntities(Level *level, LevelChunk *levelChunk) //throws IOException
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{
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}
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void MemoryChunkStorage::tick()
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{
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}
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void MemoryChunkStorage::flush()
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{
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} |