* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
32 lines
935 B
C++
32 lines
935 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.entity.projectile.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.item.h"
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#include "SoundTypes.h"
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#include "ExperienceItem.h"
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ExperienceItem::ExperienceItem(int id) : Item(id)
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{
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}
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bool ExperienceItem::isFoil(shared_ptr<ItemInstance> itemInstance)
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{
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return true;
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}
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bool ExperienceItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
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{
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return true;
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}
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shared_ptr<ItemInstance> ExperienceItem::use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
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{
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if (!player->abilities.instabuild)
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{
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itemInstance->count--;
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}
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level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
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if (!level->isClientSide) level->addEntity(std::make_shared<ThrownExpBottle>(level, player));
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return itemInstance;
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} |