Files
MinecraftConsoles/Minecraft.World/EntitySelector.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

42 lines
1.1 KiB
C++

#include "stdafx.h"
#include "Container.h"
#include "EntitySelector.h"
const EntitySelector *EntitySelector::ENTITY_STILL_ALIVE = new AliveEntitySelector();
const EntitySelector *EntitySelector::CONTAINER_ENTITY_SELECTOR = new ContainerEntitySelector();
bool AliveEntitySelector::matches(shared_ptr<Entity> entity) const
{
return entity->isAlive();
}
bool ContainerEntitySelector::matches(shared_ptr<Entity> entity) const
{
return (dynamic_pointer_cast<Container>(entity) != nullptr) && entity->isAlive();
}
MobCanWearArmourEntitySelector::MobCanWearArmourEntitySelector(shared_ptr<ItemInstance> item)
{
this->item = item;
}
bool MobCanWearArmourEntitySelector::matches(shared_ptr<Entity> entity) const
{
if ( !entity->isAlive() ) return false;
if ( !entity->instanceof(eTYPE_LIVINGENTITY) ) return false;
shared_ptr<LivingEntity> mob = dynamic_pointer_cast<LivingEntity>(entity);
if (mob->getCarried(Mob::getEquipmentSlotForItem(item)) != nullptr) return false;
if ( mob->instanceof(eTYPE_MOB) )
{
return dynamic_pointer_cast<Mob>(mob)->canPickUpLoot();
}
else if (mob->instanceof(eTYPE_PLAYER))
{
return true;
}
return false;
}