Files
MinecraftConsoles/Minecraft.World/DaylightDetectorTileEntity.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

29 lines
779 B
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "DaylightDetectorTileEntity.h"
DaylightDetectorTileEntity::DaylightDetectorTileEntity()
{
}
void DaylightDetectorTileEntity::tick()
{
if (level != nullptr && !level->isClientSide && (level->getGameTime() % SharedConstants::TICKS_PER_SECOND) == 0)
{
tile = getTile();
if (tile != nullptr && dynamic_cast<DaylightDetectorTile *>(tile) != nullptr)
{
static_cast<DaylightDetectorTile *>(tile)->updateSignalStrength(level, x, y, z);
}
}
}
// 4J Added
shared_ptr<TileEntity> DaylightDetectorTileEntity::clone()
{
shared_ptr<DaylightDetectorTileEntity> result = std::make_shared<DaylightDetectorTileEntity>();
TileEntity::clone(result);
return result;
}