Files
MinecraftConsoles/Minecraft.World/ConsoleSaveFile.h
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

58 lines
2.2 KiB
C++

#pragma once
#include "FileHeader.h"
#include "ConsoleSavePath.h"
class ConsoleSaveFile
{
public:
virtual ~ConsoleSaveFile() {};
virtual FileEntry *createFile( const ConsoleSavePath &fileName ) = 0;
virtual void deleteFile( FileEntry *file ) = 0;
virtual void setFilePointer( FileEntry *file,LONG lDistanceToMove, PLONG lpDistanceToMoveHigh,DWORD dwMoveMethod) = 0;
virtual BOOL writeFile( FileEntry *file, LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten) = 0;
virtual BOOL zeroFile(FileEntry *file, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten) = 0;
virtual BOOL readFile( FileEntry *file, LPVOID lpBuffer, DWORD nNumberOfBytesToRead, LPDWORD lpNumberOfBytesRead ) = 0;
virtual BOOL closeHandle( FileEntry *file ) = 0;
virtual void finalizeWrite() = 0;
virtual void tick() {};
virtual bool doesFileExist(ConsoleSavePath file) = 0;
virtual void Flush(bool autosave, bool updateThumbnail = true) = 0;
#ifndef _CONTENT_PACKAGE
virtual void DebugFlushToFile(void *compressedData = nullptr, unsigned int compressedDataSize = 0) = 0;
#endif
virtual unsigned int getSizeOnDisk() = 0;
virtual wstring getFilename() = 0;
virtual vector<FileEntry *> *getFilesWithPrefix(const wstring &prefix) = 0;
virtual vector<FileEntry *> *getRegionFilesByDimension(unsigned int dimensionIndex) = 0;
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
virtual wstring getPlayerDataFilenameForLoad(const PlayerUID& pUID) = 0;
virtual wstring getPlayerDataFilenameForSave(const PlayerUID& pUID) = 0;
virtual vector<FileEntry *> *getValidPlayerDatFiles() = 0;
#endif //__PS3__
virtual int getSaveVersion() = 0;
virtual int getOriginalSaveVersion() = 0;
virtual void LockSaveAccess() = 0;
virtual void ReleaseSaveAccess() = 0;
virtual ESavePlatform getSavePlatform() = 0;
virtual bool isSaveEndianDifferent() = 0;
virtual void setLocalPlatform() = 0;
virtual void setPlatform(ESavePlatform plat) = 0;
virtual ByteOrder getSaveEndian() = 0;
virtual ByteOrder getLocalEndian() = 0;
virtual void setEndian(ByteOrder endian) = 0;
virtual void ConvertRegionFile(File sourceFile) = 0;
virtual void ConvertToLocalPlatform() = 0;
virtual void *getWritePointer(FileEntry *file) { return nullptr; }
};