Files
MinecraftConsoles/Minecraft.World/CommandBlockEntity.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

121 lines
2.6 KiB
C++

#include "stdafx.h"
#include "net.minecraft.network.packet.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.commands.h"
#include "..\Minecraft.Client\MinecraftServer.h"
#include "CommandBlockEntity.h"
CommandBlockEntity::CommandBlockEntity()
{
successCount = 0;
command = L"";
name = L"@";
}
void CommandBlockEntity::setCommand(const wstring &command)
{
this->command = command;
setChanged();
}
wstring CommandBlockEntity::getCommand()
{
return command;
}
int CommandBlockEntity::performCommand(Level *level)
{
#if 0
if (level->isClientSide)
{
return 0;
}
MinecraftServer *instance = MinecraftServer::getInstance();
if (instance != nullptr && instance->isCommandBlockEnabled())
{
CommandDispatcher *commandDispatcher = instance->getCommandDispatcher();
return commandDispatcher->performCommand(dynamic_pointer_cast<CommandSender>(shared_from_this()), command, byteArray() );
}
return 0;
#else
// 4J-JEV: Cannot decide what to do with the command field.
assert(false);
return 0;
#endif
}
wstring CommandBlockEntity::getName()
{
return name;
}
void CommandBlockEntity::setName(const wstring &name)
{
this->name = name;
}
void CommandBlockEntity::sendMessage(const wstring& message, ChatPacket::EChatPacketMessage type, int customData , const wstring& additionalMessage)
{
}
bool CommandBlockEntity::hasPermission(EGameCommand command)
{
return false;
}
void CommandBlockEntity::save(CompoundTag *tag)
{
TileEntity::save(tag);
tag->putString(L"Command", command);
tag->putInt(L"SuccessCount", successCount);
tag->putString(L"CustomName", name);
}
void CommandBlockEntity::load(CompoundTag *tag)
{
TileEntity::load(tag);
command = tag->getString(L"Command");
successCount = tag->getInt(L"SuccessCount");
if (tag->contains(L"CustomName")) name = tag->getString(L"CustomName");
}
Pos *CommandBlockEntity::getCommandSenderWorldPosition()
{
return new Pos(x, y, z);
}
Level *CommandBlockEntity::getCommandSenderWorld()
{
return getLevel();
}
shared_ptr<Packet> CommandBlockEntity::getUpdatePacket()
{
CompoundTag *tag = new CompoundTag();
save(tag);
return std::make_shared<TileEntityDataPacket>(x, y, z, TileEntityDataPacket::TYPE_ADV_COMMAND, tag);
}
int CommandBlockEntity::getSuccessCount()
{
return successCount;
}
void CommandBlockEntity::setSuccessCount(int successCount)
{
this->successCount = successCount;
}
// 4J Added
shared_ptr<TileEntity> CommandBlockEntity::clone()
{
shared_ptr<CommandBlockEntity> result = std::make_shared<CommandBlockEntity>();
TileEntity::clone(result);
result->successCount = successCount;
result->command = command;
result->name = name;
return result;
}