* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
121 lines
2.6 KiB
C++
121 lines
2.6 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.network.packet.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.commands.h"
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#include "..\Minecraft.Client\MinecraftServer.h"
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#include "CommandBlockEntity.h"
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CommandBlockEntity::CommandBlockEntity()
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{
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successCount = 0;
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command = L"";
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name = L"@";
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}
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void CommandBlockEntity::setCommand(const wstring &command)
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{
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this->command = command;
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setChanged();
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}
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wstring CommandBlockEntity::getCommand()
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{
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return command;
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}
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int CommandBlockEntity::performCommand(Level *level)
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{
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#if 0
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if (level->isClientSide)
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{
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return 0;
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}
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MinecraftServer *instance = MinecraftServer::getInstance();
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if (instance != nullptr && instance->isCommandBlockEnabled())
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{
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CommandDispatcher *commandDispatcher = instance->getCommandDispatcher();
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return commandDispatcher->performCommand(dynamic_pointer_cast<CommandSender>(shared_from_this()), command, byteArray() );
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}
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return 0;
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#else
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// 4J-JEV: Cannot decide what to do with the command field.
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assert(false);
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return 0;
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#endif
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}
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wstring CommandBlockEntity::getName()
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{
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return name;
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}
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void CommandBlockEntity::setName(const wstring &name)
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{
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this->name = name;
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}
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void CommandBlockEntity::sendMessage(const wstring& message, ChatPacket::EChatPacketMessage type, int customData , const wstring& additionalMessage)
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{
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}
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bool CommandBlockEntity::hasPermission(EGameCommand command)
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{
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return false;
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}
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void CommandBlockEntity::save(CompoundTag *tag)
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{
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TileEntity::save(tag);
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tag->putString(L"Command", command);
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tag->putInt(L"SuccessCount", successCount);
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tag->putString(L"CustomName", name);
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}
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void CommandBlockEntity::load(CompoundTag *tag)
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{
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TileEntity::load(tag);
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command = tag->getString(L"Command");
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successCount = tag->getInt(L"SuccessCount");
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if (tag->contains(L"CustomName")) name = tag->getString(L"CustomName");
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}
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Pos *CommandBlockEntity::getCommandSenderWorldPosition()
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{
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return new Pos(x, y, z);
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}
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Level *CommandBlockEntity::getCommandSenderWorld()
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{
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return getLevel();
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}
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shared_ptr<Packet> CommandBlockEntity::getUpdatePacket()
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{
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CompoundTag *tag = new CompoundTag();
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save(tag);
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return std::make_shared<TileEntityDataPacket>(x, y, z, TileEntityDataPacket::TYPE_ADV_COMMAND, tag);
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}
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int CommandBlockEntity::getSuccessCount()
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{
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return successCount;
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}
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void CommandBlockEntity::setSuccessCount(int successCount)
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{
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this->successCount = successCount;
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}
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// 4J Added
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shared_ptr<TileEntity> CommandBlockEntity::clone()
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{
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shared_ptr<CommandBlockEntity> result = std::make_shared<CommandBlockEntity>();
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TileEntity::clone(result);
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result->successCount = successCount;
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result->command = command;
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result->name = name;
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return result;
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} |