Files
MinecraftConsoles/Minecraft.World/ChunkVisibilityAreaPacket.h
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

31 lines
837 B
C++

#pragma once
using namespace std;
#include "Packet.h"
class Level;
// 4J Added this packet so that when a player initially joins the game we just need to send them the area of chunks
// around them rather than one packet for each chunk
class ChunkVisibilityAreaPacket : public Packet, public enable_shared_from_this<ChunkVisibilityAreaPacket>
{
public:
int m_minX, m_maxX, m_minZ, m_maxZ;
private:
//int size;
public:
ChunkVisibilityAreaPacket();
ChunkVisibilityAreaPacket(int minX, int maxX, int minZ, int maxZ);
virtual void read(DataInputStream *dis);
virtual void write(DataOutputStream *dos);
virtual void handle(PacketListener *listener);
virtual int getEstimatedSize();
public:
static shared_ptr<Packet> create() { return std::make_shared<ChunkVisibilityAreaPacket>(); }
virtual int getId() { return 155; }
};