Files
MinecraftConsoles/Minecraft.World/ByteTag.h
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

36 lines
681 B
C++

#pragma once
#include "Tag.h"
class ByteTag : public Tag
{
public:
byte data;
ByteTag(const wstring &name) : Tag(name) {}
ByteTag(const wstring &name, byte data) : Tag(name) {this->data = data; }
void write(DataOutput *dos) { dos->writeByte(data); }
void load(DataInput *dis, int tagDepth) { data = dis->readByte(); }
byte getId() { return TAG_Byte; }
wstring toString()
{
static wchar_t buf[32];
swprintf(buf,32,L"%d",data);
return wstring( buf );
}
bool equals(Tag *obj)
{
if (Tag::equals(obj))
{
ByteTag *o = static_cast<ByteTag *>(obj);
return data == o->data;
}
return false;
}
Tag *copy()
{
return new ByteTag(getName(), data);
}
};