* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
#include "stdafx.h"
|
|
#include "net.minecraft.world.entity.h"
|
|
#include "net.minecraft.world.level.h"
|
|
#include "net.minecraft.world.level.tile.h"
|
|
#include "net.minecraft.world.h"
|
|
#include "SharedConstants.h"
|
|
#include "BreakDoorGoal.h"
|
|
|
|
BreakDoorGoal::BreakDoorGoal(Mob *mob) : DoorInteractGoal(mob)
|
|
{
|
|
breakTime = 0;
|
|
lastBreakProgress = -1;
|
|
}
|
|
|
|
bool BreakDoorGoal::canUse()
|
|
{
|
|
if (!DoorInteractGoal::canUse()) return false;
|
|
if (!mob->level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING)) return false;
|
|
return !doorTile->isOpen(mob->level, doorX, doorY, doorZ);
|
|
}
|
|
|
|
void BreakDoorGoal::start()
|
|
{
|
|
DoorInteractGoal::start();
|
|
breakTime = 0;
|
|
}
|
|
|
|
bool BreakDoorGoal::canContinueToUse()
|
|
{
|
|
double d = mob->distanceToSqr(doorX, doorY, doorZ);
|
|
return breakTime <= DOOR_BREAK_TIME && !doorTile->isOpen(mob->level, doorX, doorY, doorZ) && d < 2 * 2;
|
|
}
|
|
|
|
void BreakDoorGoal::stop()
|
|
{
|
|
DoorInteractGoal::stop();
|
|
mob->level->destroyTileProgress(mob->entityId, doorX, doorY, doorZ, -1);
|
|
}
|
|
|
|
void BreakDoorGoal::tick()
|
|
{
|
|
DoorInteractGoal::tick();
|
|
if (mob->getRandom()->nextInt(20) == 0)
|
|
{
|
|
mob->level->levelEvent(LevelEvent::SOUND_ZOMBIE_WOODEN_DOOR, doorX, doorY, doorZ, 0);
|
|
}
|
|
|
|
breakTime++;
|
|
|
|
int progress = static_cast<int>(breakTime / (float)DOOR_BREAK_TIME * 10);
|
|
if (progress != lastBreakProgress)
|
|
{
|
|
mob->level->destroyTileProgress(mob->entityId, doorX, doorY, doorZ, progress);
|
|
lastBreakProgress = progress;
|
|
}
|
|
|
|
if (breakTime == DOOR_BREAK_TIME)
|
|
{
|
|
if (mob->level->difficulty == Difficulty::HARD)
|
|
{
|
|
mob->level->removeTile(doorX, doorY, doorZ);
|
|
mob->level->levelEvent(LevelEvent::SOUND_ZOMBIE_DOOR_CRASH, doorX, doorY, doorZ, 0);
|
|
mob->level->levelEvent(LevelEvent::PARTICLES_DESTROY_BLOCK, doorX, doorY, doorZ, doorTile->id);
|
|
}
|
|
}
|
|
} |