Files
MinecraftConsoles/Minecraft.World/BeaconTile.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

64 lines
1.5 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.entity.h"
#include "BeaconTile.h"
BeaconTile::BeaconTile(int id) : BaseEntityTile(id, Material::glass, isSolidRender())
{
setDestroyTime(3.0f);
}
shared_ptr<TileEntity> BeaconTile::newTileEntity(Level *level)
{
return std::make_shared<BeaconTileEntity>();
}
bool BeaconTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)
{
if (level->isClientSide) return true;
shared_ptr<BeaconTileEntity> beacon = dynamic_pointer_cast<BeaconTileEntity>( level->getTileEntity(x, y, z) );
if (beacon != nullptr) player->openBeacon(beacon);
return true;
}
bool BeaconTile::isSolidRender(bool isServerLevel)
{
return false;
}
bool BeaconTile::isCubeShaped()
{
return false;
}
bool BeaconTile::blocksLight()
{
return false;
}
int BeaconTile::getRenderShape()
{
return SHAPE_BEACON;
}
void BeaconTile::registerIcons(IconRegister *iconRegister)
{
BaseEntityTile::registerIcons(iconRegister);
}
void BeaconTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
{
BaseEntityTile::setPlacedBy(level, x, y, z, by, itemInstance);
if (itemInstance->hasCustomHoverName())
{
dynamic_pointer_cast<BeaconTileEntity>( level->getTileEntity(x, y, z))->setCustomName(itemInstance->getHoverName());
}
}
bool BeaconTile::TestUse()
{
return true;
}