Files
MinecraftConsoles/Minecraft.World/BaseAttributeMap.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

87 lines
1.6 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "BaseAttributeMap.h"
BaseAttributeMap::~BaseAttributeMap()
{
for( auto& it : attributesById )
{
delete it.second;
}
}
AttributeInstance *BaseAttributeMap::getInstance(Attribute *attribute)
{
return getInstance(attribute->getId());
}
AttributeInstance *BaseAttributeMap::getInstance(eATTRIBUTE_ID id)
{
auto it = attributesById.find(id);
if(it != attributesById.end())
{
return it->second;
}
else
{
return nullptr;
}
}
void BaseAttributeMap::getAttributes(vector<AttributeInstance *>& atts)
{
for( auto& it : attributesById )
{
atts.push_back(it.second);
}
}
void BaseAttributeMap::onAttributeModified(ModifiableAttributeInstance *attributeInstance)
{
}
void BaseAttributeMap::removeItemModifiers(shared_ptr<ItemInstance> item)
{
attrAttrModMap *modifiers = item->getAttributeModifiers();
if ( modifiers )
{
for (auto& it : *modifiers)
{
AttributeInstance* attribute = getInstance(it.first);
AttributeModifier* modifier = it.second;
if (attribute != nullptr)
{
attribute->removeModifier(modifier);
}
delete modifier;
}
delete modifiers;
}
}
void BaseAttributeMap::addItemModifiers(shared_ptr<ItemInstance> item)
{
attrAttrModMap *modifiers = item->getAttributeModifiers();
if ( modifiers )
{
for (auto& it : *modifiers)
{
AttributeInstance* attribute = getInstance(it.first);
AttributeModifier* modifier = it.second;
if (attribute != nullptr)
{
attribute->removeModifier(modifier);
attribute->addModifier(new AttributeModifier(*modifier));
}
delete modifier;
}
delete modifiers;
}
}