Files
MinecraftConsoles/Minecraft.Client/SuspendedTownParticle.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

37 lines
775 B
C++

#include "stdafx.h"
#include "SuspendedTownParticle.h"
#include "..\Minecraft.World\Random.h"
#include "..\Minecraft.World\JavaMath.h"
SuspendedTownParticle::SuspendedTownParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level, x, y, z, xa, ya, za)
{
float br = random->nextFloat() * 0.1f + 0.2f;
rCol = br;
gCol = br;
bCol = br;
setMiscTex(0);
this->setSize(0.02f, 0.02f);
size = size * (random->nextFloat() * 0.6f + 0.5f);
xd *= 0.02f;
yd *= 0.02f;
zd *= 0.02f;
lifetime = static_cast<int>(20 / (Math::random() * 0.8 + 0.2));
this->noPhysics = true;
}
void SuspendedTownParticle::tick()
{
xo = x;
yo = y;
zo = z;
move(xd, yd, zd);
xd *= 0.99;
yd *= 0.99;
zd *= 0.99;
if (lifetime-- <= 0) remove();
}