Files
MinecraftConsoles/Minecraft.Client/ServerScoreboard.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

231 lines
5.8 KiB
C++

#include "stdafx.h"
#include "ServerScoreboard.h"
ServerScoreboard::ServerScoreboard(MinecraftServer *server)
{
this->server = server;
}
MinecraftServer *ServerScoreboard::getServer()
{
return server;
}
void ServerScoreboard::onScoreChanged(Score *score)
{
//Scoreboard::onScoreChanged(score);
//if (trackedObjectives.contains(score.getObjective()))
//{
// server->getPlayers()->broadcastAll( shared_ptr<SetScorePacket>( new SetScorePacket(score, SetScorePacket::METHOD_CHANGE)));
//}
//setDirty();
}
void ServerScoreboard::onPlayerRemoved(const wstring &player)
{
//Scoreboard::onPlayerRemoved(player);
//server->getPlayers()->broadcastAll( shared_ptr<SetScorePacket>( new SetScorePacket(player)));
//setDirty();
}
void ServerScoreboard::setDisplayObjective(int slot, Objective *objective)
{
//Objective *old = getDisplayObjective(slot);
//Scoreboard::setDisplayObjective(slot, objective);
//if (old != objective && old != nullptr)
//{
// if (getObjectiveDisplaySlotCount(old) > 0)
// {
// server->getPlayers()->broadcastAll( shared_ptr<SetDisplayObjectivePacket>( new SetDisplayObjectivePacket(slot, objective)));
// }
// else
// {
// stopTrackingObjective(old);
// }
//}
//if (objective != nullptr)
//{
// if (trackedObjectives.contains(objective))
// {
// server->getPlayers()->broadcastAll( shared_ptr<SetDisplayObjectivePacket>( new SetDisplayObjectivePacket(slot, objective)));
// }
// else
// {
// startTrackingObjective(objective);
// }
//}
//setDirty();
}
void ServerScoreboard::addPlayerToTeam(const wstring &player, PlayerTeam *team)
{
//Scoreboard::addPlayerToTeam(player, team);
//server->getPlayers()->broadcastAll( shared_ptr<SetPlayerTeamPacket>( new SetPlayerTeamPacket(team, Arrays::asList(player), SetPlayerTeamPacket::METHOD_JOIN)));
//setDirty();
}
void ServerScoreboard::removePlayerFromTeam(const wstring &player, PlayerTeam *team)
{
//Scoreboard::removePlayerFromTeam(player, team);
//server->getPlayers()->broadcastAll( shared_ptr<SetPlayerTeamPacket>( new SetPlayerTeamPacket(team, Arrays::asList(player), SetPlayerTeamPacket::METHOD_LEAVE)));
//setDirty();
}
void ServerScoreboard::onObjectiveAdded(Objective *objective)
{
//Scoreboard::onObjectiveAdded(objective);
//setDirty();
}
void ServerScoreboard::onObjectiveChanged(Objective *objective)
{
//Scoreaboard::onObjectiveChanged(objective);
//if (trackedObjectives.contains(objective))
//{
// server->getPlayers()->broadcastAll( shared_ptr<SetObjectivePacket>( new SetObjectivePacket(objective, SetObjectivePacket::METHOD_CHANGE)));
//}
//setDirty();
}
void ServerScoreboard::onObjectiveRemoved(Objective *objective)
{
//Scoreboard::onObjectiveRemoved(objective);
//if (trackedObjectives.contains(objective))
//{
// stopTrackingObjective(objective);
//}
//setDirty();
}
void ServerScoreboard::onTeamAdded(PlayerTeam *team)
{
//Scoreboard::onTeamAdded(team);
//server->getPlayers()->broadcastAll( shared_ptr<SetPlayerTeamPacket>( new SetPlayerTeamPacket(team, SetPlayerTeamPacket::METHOD_ADD)) );
//setDirty();
}
void ServerScoreboard::onTeamChanged(PlayerTeam *team)
{
//Scoreboard::onTeamChanged(team);
//server->getPlayers()->broadcastAll( shared_ptr<SetPlayerTeamPacket>( new SetPlayerTeamPacket(team, SetPlayerTeamPacket::METHOD_CHANGE)));
//setDirty();
}
void ServerScoreboard::onTeamRemoved(PlayerTeam *team)
{
//Scoreboard::onTeamRemoved(team);
//server->getPlayers()->broadcastAll( shared_ptr<SetPlayerTeamPacket>( new SetPlayerTeamPacket(team, SetPlayerTeamPacket::METHOD_REMOVE)) );
//setDirty();
}
void ServerScoreboard::setSaveData(ScoreboardSaveData *data)
{
//saveData = data;
}
void ServerScoreboard::setDirty()
{
//if (saveData != nullptr)
//{
// saveData->setDirty();
//}
}
vector<shared_ptr<Packet> > *ServerScoreboard::getStartTrackingPackets(Objective *objective)
{
return nullptr;
//vector<shared_ptr<Packet> > *packets = new vector<shared_ptr<Packet> >();
//packets.push_back( shared_ptr<SetObjectivePacket>( new SetObjectivePacket(objective, SetObjectivePacket::METHOD_ADD)));
//for (int slot = 0; slot < DISPLAY_SLOTS; slot++)
//{
// if (getDisplayObjective(slot) == objective) packets.push_back( shared_ptr<SetDisplayObjectivePacket>( new SetDisplayObjectivePacket(slot, objective)));
//}
//for (Score score : getPlayerScores(objective))
//{
// packets.push_back( shared_ptr<SetScorePacket>( new SetScorePacket(score, SetScorePacket::METHOD_CHANGE)));
//}
//return packets;
}
void ServerScoreboard::startTrackingObjective(Objective *objective)
{
//vector<shared_ptr<Packet> > *packets = getStartTrackingPackets(objective);
//for (ServerPlayer player : server.getPlayers().players)
//{
// for (Packet packet : packets)
// {
// player.connection.send(packet);
// }
//}
//trackedObjectives.push_back(objective);
}
vector<shared_ptr<Packet> > *ServerScoreboard::getStopTrackingPackets(Objective *objective)
{
return nullptr;
//vector<shared_ptr<Packet> > *packets = new ArrayList<Packet>();
//packets->push_back( shared_ptr<SetObjectivePacket( new SetObjectivePacket(objective, SetObjectivePacket.METHOD_REMOVE)));
//for (int slot = 0; slot < DISPLAY_SLOTS; slot++)
//{
// if (getDisplayObjective(slot) == objective) packets.add(new SetDisplayObjectivePacket(slot, objective));
//}
//return packets;
}
void ServerScoreboard::stopTrackingObjective(Objective *objective)
{
//vector<shared_ptr<Packet> > *packets = getStopTrackingPackets(objective);
//for (ServerPlayer player : server.getPlayers().players)
//{
// for (Packet packet : packets)
// {
// player->connection->send(packet);
// }
//}
//trackedObjectives.remove(objective);
}
int ServerScoreboard::getObjectiveDisplaySlotCount(Objective *objective)
{
return 0;
//int count = 0;
//for (int slot = 0; slot < DISPLAY_SLOTS; slot++)
//{
// if (getDisplayObjective(slot) == objective) count++;
//}
//return count;
}