Files
MinecraftConsoles/Minecraft.Client/Model.h
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

36 lines
1.1 KiB
C++

#pragma once
using namespace std;
#include "..\Minecraft.World\Random.h"
#include "..\Minecraft.Client\SkinBox.h"
class Mob;
class ModelPart;
class TexOffs;
class LivingEntity;
class Model
{
public:
float attackTime;
bool riding;
vector<ModelPart *> cubes;
bool young;
unordered_map<wstring, TexOffs * > mappedTexOffs;
int texWidth;
int texHeight;
Model(); // 4J added
virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) {}
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0) {}
virtual void prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a) {}
virtual ModelPart *getRandomModelPart(Random random) {return cubes.at(random.nextInt(static_cast<int>(cubes.size())));}
virtual ModelPart * AddOrRetrievePart(SKIN_BOX *pBox) { return nullptr;}
void setMapTex(wstring id, int x, int y);
TexOffs *getMapTex(wstring id);
protected:
float yHeadOffs;
float zHeadOffs;
};