Files
MinecraftConsoles/Minecraft.Client/LavaSlimeRenderer.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

28 lines
1.0 KiB
C++

#include "stdafx.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
#include "LavaSlimeModel.h"
#include "LavaSlimeRenderer.h"
ResourceLocation LavaSlimeRenderer::MAGMACUBE_LOCATION = ResourceLocation(TN_MOB_LAVA);
LavaSlimeRenderer::LavaSlimeRenderer() : MobRenderer(new LavaSlimeModel(), .25f)
{
this->modelVersion = static_cast<LavaSlimeModel *>(model)->getModelVersion();
}
ResourceLocation *LavaSlimeRenderer::getTextureLocation(shared_ptr<Entity> mob)
{
return &MAGMACUBE_LOCATION;
}
void LavaSlimeRenderer::scale(shared_ptr<LivingEntity> _slime, float a)
{
// 4J - original version used generics and thus had an input parameter of type LavaSlime rather than shared_ptr<Mob> we have here -
// do some casting around instead
shared_ptr<LavaSlime> slime = dynamic_pointer_cast<LavaSlime>(_slime);
int size = slime->getSize();
float ss = (slime->oSquish + (slime->squish - slime->oSquish) * a) / (size * 0.5f + 1);
float w = 1 / (ss + 1);
float s = size;
glScalef(w * s, 1 / w * s, w * s);
}