Files
MinecraftConsoles/Minecraft.Client/DefaultTexturePack.h
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

33 lines
737 B
C++

#pragma once
#include "AbstractTexturePack.h"
class DefaultTexturePack : public AbstractTexturePack
{
public:
DefaultTexturePack();
DLCPack * getDLCPack() {return nullptr;}
protected:
//@Override
void loadIcon();
void loadName();
void loadDescription();
public:
//@Override
bool hasFile(const wstring &name);
bool isTerrainUpdateCompatible();
wstring getDesc1() {return app.GetString(IDS_DEFAULT_TEXTUREPACK);}
protected:
//@Override
InputStream *getResourceImplementation(const wstring &name); // throws FileNotFoundException
public:
virtual bool hasData() { return true; }
virtual bool hasAudio() { return false; }
virtual bool isLoadingData() { return false; }
virtual void loadUI();
virtual void unloadUI();
};