Files
MinecraftConsoles/Minecraft.Client/Common/XUI/XUI_DebugItemEditor.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

118 lines
3.8 KiB
C++

#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "..\..\ClientConnection.h"
#include "..\..\Common\GameRules\ConsoleGameRules.h"
#include "XUI_DebugItemEditor.h"
#ifdef _DEBUG_MENUS_ENABLED
HRESULT CScene_DebugItemEditor::OnInit( XUIMessageInit *pInitData, BOOL &bHandled )
{
MapChildControls();
ItemEditorInput *initData = static_cast<ItemEditorInput *>(pInitData->pvInitData);
m_iPad = initData->iPad;
m_slot = initData->slot;
m_menu = initData->menu;
if(m_slot != nullptr) m_item = m_slot->getItem();
if(m_item!=nullptr)
{
m_icon->SetIcon(m_iPad, m_item->id,m_item->getAuxValue(),m_item->count,10,31,false,m_item->isFoil());
m_itemName.SetText( app.GetString( Item::items[m_item->id]->getDescriptionId(m_item) ) );
m_itemId .SetText( std::to_wstring(m_item->id).c_str() );
m_itemAuxValue .SetText( std::to_wstring(m_item->getAuxValue()).c_str() );
m_itemCount .SetText( std::to_wstring(m_item->count).c_str() );
m_item4JData .SetText( std::to_wstring(m_item->get4JData()).c_str() );
}
m_itemId .SetKeyboardType(C_4JInput::EKeyboardMode_Numeric);
m_itemAuxValue .SetKeyboardType(C_4JInput::EKeyboardMode_Numeric);
m_itemCount .SetKeyboardType(C_4JInput::EKeyboardMode_Numeric);
m_item4JData .SetKeyboardType(C_4JInput::EKeyboardMode_Numeric);
m_generatedXml.SetText( CollectItemRuleDefinition::generateXml(m_item).c_str() );
delete initData;
return S_OK;
}
HRESULT CScene_DebugItemEditor::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled)
{
ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode);
switch(pInputData->dwKeyCode)
{
case VK_PAD_B:
case VK_PAD_START:
case VK_PAD_BACK:
// We need to send a packet to the server to update it's representation of this item
if(m_slot != nullptr && m_menu != nullptr)
{
m_slot->set(m_item);
Minecraft *pMinecraft = Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> player = pMinecraft->localplayers[m_iPad];
if(player != nullptr && player->connection) player->connection->send(std::make_shared<ContainerSetSlotPacket>(m_menu->containerId, m_slot->index, m_item));
}
// kill the crafting xui
app.NavigateBack(m_iPad);
rfHandled = TRUE;
break;
}
return S_OK;
}
HRESULT CScene_DebugItemEditor::OnNotifyValueChanged( HXUIOBJ hObjSource, XUINotifyValueChanged *pNotifyValueChangedData, BOOL &bHandled)
{
if(m_item == nullptr) m_item = std::make_shared<ItemInstance>(0, 1, 0);
if(hObjSource == m_itemId)
{
int id = 0;
wstring value = m_itemId.GetText();
if(!value.empty()) id = _fromString<int>( value );
// TODO Proper validation of the valid item ids
if(id > 0 && Item::items[id] != nullptr) m_item->id = id;
}
else if(hObjSource == m_itemAuxValue)
{
int auxVal = 0;
wstring value = m_itemAuxValue.GetText();
if(!value.empty()) auxVal = _fromString<int>( value );
if(auxVal >= 0) m_item->setAuxValue( auxVal );
}
else if(hObjSource == m_itemCount)
{
int count = 0;
wstring value = m_itemCount.GetText();
if(!value.empty()) count = _fromString<int>( value );
if(count > 0 && count <= Item::items[m_item->id]->getMaxStackSize()) m_item->count = count;
}
else if(hObjSource == m_item4JData)
{
int data = 0;
wstring value = m_item4JData.GetText();
if(!value.empty()) data = _fromString<int>( value );
m_item->set4JData(data);
}
m_icon->SetIcon(m_iPad, m_item->id,m_item->getAuxValue(),m_item->count,10,31,false,m_item->isFoil());
m_itemName.SetText( app.GetString( Item::items[m_item->id]->getDescriptionId(m_item) ) );
m_generatedXml.SetText( CollectItemRuleDefinition::generateXml(m_item).c_str() );
return S_OK;
}
#endif