Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIString.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

176 lines
3.6 KiB
C++

#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "UIString.h"
bool UIString::setCurrentLanguage()
{
int nextLanguage, nextLocale;
nextLanguage = XGetLanguage();
nextLocale = XGetLocale();
if ( (nextLanguage != s_currentLanguage) || (nextLocale != s_currentLocale) )
{
s_currentLanguage = nextLanguage;
s_currentLocale = nextLocale;
return true;
}
return false;
}
int UIString::getCurrentLanguage()
{
return s_currentLanguage;
}
UIString::UIStringCore::UIStringCore(StringBuilder wstrBuilder)
{
m_bIsConstant = false;
m_lastSetLanguage = m_lastSetLocale = -1;
m_lastUpdatedLanguage = m_lastUpdatedLocale = -1;
m_fStringBuilder = wstrBuilder;
m_wstrCache = L"";
update(true);
}
UIString::UIStringCore::UIStringCore(const wstring &str)
{
m_bIsConstant = true;
m_lastSetLanguage = m_lastSetLocale = -1;
m_lastUpdatedLanguage = m_lastUpdatedLocale = -1;
m_wstrCache = str;
}
wstring &UIString::UIStringCore::getString()
{
if (hasNewString()) update(true);
return m_wstrCache;
}
bool UIString::UIStringCore::hasNewString()
{
if (m_bIsConstant) return false;
return (m_lastSetLanguage != s_currentLanguage) || (m_lastSetLocale != s_currentLocale);
}
bool UIString::UIStringCore::update(bool force)
{
if ( !m_bIsConstant && (force || hasNewString()) )
{
m_wstrCache = m_fStringBuilder();
m_lastSetLanguage = s_currentLanguage;
m_lastSetLocale = s_currentLocale;
return true;
}
return false;
}
bool UIString::UIStringCore::needsUpdating()
{
if (m_bIsConstant) return false;
return (m_lastSetLanguage != s_currentLanguage) || (m_lastUpdatedLanguage != m_lastSetLanguage)
|| (m_lastSetLocale != s_currentLocale) || (m_lastUpdatedLocale != m_lastSetLocale);
}
void UIString::UIStringCore::setUpdated()
{
m_lastUpdatedLanguage = m_lastSetLanguage;
m_lastUpdatedLocale = m_lastSetLocale;
}
int UIString::s_currentLanguage = -1;
int UIString::s_currentLocale = -1;
UIString::UIString()
{
m_core = shared_ptr<UIStringCore>();
}
UIString::UIString(int ids)
{
#ifdef __PS3__
StringBuilder builder = StringBuilder( new IdsStringBuilder(ids) );
#else
StringBuilder builder = [ids](){ return app.GetString(ids); };
#endif
UIStringCore *core = new UIStringCore( builder );
m_core = shared_ptr<UIStringCore>(core);
}
UIString::UIString(StringBuilder wstrBuilder)
{
UIStringCore *core = new UIStringCore(wstrBuilder);
m_core = shared_ptr<UIStringCore>(core);
}
UIString::UIString(const string &constant)
{
wstring wstr = convStringToWstring(constant);
UIStringCore *core = new UIStringCore( wstr );
m_core = shared_ptr<UIStringCore>(core);
}
UIString::UIString(const wstring &constant)
{
UIStringCore *core = new UIStringCore(constant);
m_core = shared_ptr<UIStringCore>(core);
}
UIString::UIString(const wchar_t *constant)
{
wstring str = wstring(constant);
UIStringCore *core = new UIStringCore(str);
m_core = shared_ptr<UIStringCore>(core);
}
UIString::~UIString()
{
#ifndef __PS3__
m_core = nullptr;
#endif
}
bool UIString::empty()
{
return m_core.get() == nullptr;
}
bool UIString::compare(const UIString &uiString)
{
return m_core.get() != uiString.m_core.get();
}
bool UIString::needsUpdating()
{
if (m_core != nullptr) return m_core->needsUpdating();
else return false;
}
void UIString::setUpdated()
{
if (m_core != nullptr) m_core->setUpdated();
}
wstring &UIString::getString()
{
static wstring blank(L"");
if (m_core != nullptr) return m_core->getString();
else return blank;
}
const wchar_t *UIString::c_str()
{
return getString().c_str();
}
unsigned int UIString::length()
{
return getString().length();
}