Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIScene_DebugCreateSchematic.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

323 lines
9.2 KiB
C++

#include "stdafx.h"
#ifdef _DEBUG_MENUS_ENABLED
#include "UI.h"
#include "UIScene_DebugCreateSchematic.h"
#include "Minecraft.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
UIScene_DebugCreateSchematic::UIScene_DebugCreateSchematic(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
m_labelTitle.init(L"Name");
m_labelStartX.init(L"StartX");
m_labelStartY.init(L"StartY");
m_labelStartZ.init(L"StartZ");
m_labelEndX.init(L"EndX");
m_labelEndY.init(L"EndY");
m_labelEndZ.init(L"EndZ");
m_textInputStartX.init(L"",eControl_StartX);
m_textInputStartY.init(L"",eControl_StartY);
m_textInputStartZ.init(L"",eControl_StartZ);
m_textInputEndX.init(L"",eControl_EndX);
m_textInputEndY.init(L"",eControl_EndY);
m_textInputEndZ.init(L"",eControl_EndZ);
m_textInputName.init(L"",eControl_Name);
m_checkboxSaveMobs.init(L"Save Mobs", eControl_SaveMobs,false);
m_checkboxUseCompression.init(L"Use Compression", eControl_UseCompression, false);
m_buttonCreate.init(L"Create",eControl_Create);
m_data = new ConsoleSchematicFile::XboxSchematicInitParam();
}
wstring UIScene_DebugCreateSchematic::getMoviePath()
{
return L"DebugCreateSchematic";
}
UIControl_TextInput* UIScene_DebugCreateSchematic::getTextInputForControl(eControls ctrl)
{
switch (ctrl)
{
case eControl_Name: return &m_textInputName;
case eControl_StartX: return &m_textInputStartX;
case eControl_StartY: return &m_textInputStartY;
case eControl_StartZ: return &m_textInputStartZ;
case eControl_EndX: return &m_textInputEndX;
case eControl_EndY: return &m_textInputEndY;
case eControl_EndZ: return &m_textInputEndZ;
default: return NULL;
}
}
#ifdef _WINDOWS64
void UIScene_DebugCreateSchematic::getDirectEditInputs(vector<UIControl_TextInput*> &inputs)
{
inputs.push_back(&m_textInputName);
inputs.push_back(&m_textInputStartX);
inputs.push_back(&m_textInputStartY);
inputs.push_back(&m_textInputStartZ);
inputs.push_back(&m_textInputEndX);
inputs.push_back(&m_textInputEndY);
inputs.push_back(&m_textInputEndZ);
}
void UIScene_DebugCreateSchematic::onDirectEditFinished(UIControl_TextInput *input, UIControl_TextInput::EDirectEditResult result)
{
wstring value = input->getEditBuffer();
int iVal = 0;
if (!value.empty())
iVal = _fromString<int>(value);
if (input == &m_textInputName)
{
if (!value.empty())
swprintf(m_data->name, 64, L"%ls", value.c_str());
else
swprintf(m_data->name, 64, L"schematic");
}
else if (input == &m_textInputStartX) m_data->startX = iVal;
else if (input == &m_textInputStartY) m_data->startY = iVal;
else if (input == &m_textInputStartZ) m_data->startZ = iVal;
else if (input == &m_textInputEndX) m_data->endX = iVal;
else if (input == &m_textInputEndY) m_data->endY = iVal;
else if (input == &m_textInputEndZ) m_data->endZ = iVal;
}
bool UIScene_DebugCreateSchematic::handleMouseClick(F32 x, F32 y)
{
UIScene::handleMouseClick(x, y);
return true; // always consume to prevent Iggy re-entry on empty space
}
#endif
void UIScene_DebugCreateSchematic::tick()
{
UIScene::tick();
}
void UIScene_DebugCreateSchematic::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
#ifdef _WINDOWS64
if (isDirectEditBlocking()) return;
#endif
ui.AnimateKeyPress(iPad, key, repeat, pressed, released);
switch(key)
{
case ACTION_MENU_CANCEL:
if(pressed)
{
navigateBack();
}
break;
case ACTION_MENU_OK:
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
case ACTION_MENU_PAGEUP:
case ACTION_MENU_PAGEDOWN:
case ACTION_MENU_LEFT:
case ACTION_MENU_RIGHT:
sendInputToMovie(key, repeat, pressed, released);
break;
}
}
void UIScene_DebugCreateSchematic::handlePress(F64 controlId, F64 childId)
{
#ifdef _WINDOWS64
if (isDirectEditBlocking())
return;
#endif
switch (static_cast<int>(controlId))
{
case eControl_Create:
{
// We want the start to be even
if (m_data->startX > 0 && m_data->startX % 2 != 0)
m_data->startX -= 1;
else if (m_data->startX < 0 && m_data->startX % 2 != 0)
m_data->startX -= 1;
if (m_data->startY < 0)
m_data->startY = 0;
else if (m_data->startY > 0 && m_data->startY % 2 != 0)
m_data->startY -= 1;
if (m_data->startZ > 0 && m_data->startZ % 2 != 0)
m_data->startZ -= 1;
else if (m_data->startZ < 0 && m_data->startZ % 2 != 0)
m_data->startZ -= 1;
// We want the end to be odd to have a total size that is even
if (m_data->endX > 0 && m_data->endX % 2 == 0)
m_data->endX += 1;
else if (m_data->endX < 0 && m_data->endX % 2 == 0)
m_data->endX += 1;
if (m_data->endY > Level::maxBuildHeight)
m_data->endY = Level::maxBuildHeight;
else if (m_data->endY > 0 && m_data->endY % 2 == 0)
m_data->endY += 1;
else if (m_data->endY < 0 && m_data->endY % 2 == 0)
m_data->endY += 1;
if (m_data->endZ > 0 && m_data->endZ % 2 == 0)
m_data->endZ += 1;
else if (m_data->endZ < 0 && m_data->endZ % 2 == 0)
m_data->endZ += 1;
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(), eXuiServerAction_ExportSchematic, static_cast<void*>(m_data));
navigateBack();
}
break;
case eControl_Name:
case eControl_StartX:
case eControl_StartY:
case eControl_StartZ:
case eControl_EndX:
case eControl_EndY:
case eControl_EndZ:
{
m_keyboardCallbackControl = static_cast<eControls>(static_cast<int>(controlId));
#ifdef _WINDOWS64
if (g_KBMInput.IsKBMActive())
{
UIControl_TextInput* input = getTextInputForControl(m_keyboardCallbackControl);
if (input) input->beginDirectEdit(25);
}
else
{
UIKeyboardInitData kbData;
kbData.title = L"Enter something";
kbData.defaultText = L"";
kbData.maxChars = 25;
kbData.callback = &UIScene_DebugCreateSchematic::KeyboardCompleteCallback;
kbData.lpParam = this;
ui.NavigateToScene(m_iPad, eUIScene_Keyboard, &kbData, eUILayer_Fullscreen, eUIGroup_Fullscreen);
}
#else
InputManager.RequestKeyboard(
L"Enter something",
L"",
static_cast<DWORD>(0),
25,
&UIScene_DebugCreateSchematic::KeyboardCompleteCallback,
this,
C_4JInput::EKeyboardMode_Default);
#endif
}
break;
}
}
void UIScene_DebugCreateSchematic::handleCheckboxToggled(F64 controlId, bool selected)
{
switch(static_cast<int>(controlId))
{
case eControl_SaveMobs:
m_data->bSaveMobs = selected;
break;
case eControl_UseCompression:
if (selected)
m_data->compressionType = APPROPRIATE_COMPRESSION_TYPE;
else
m_data->compressionType = Compression::eCompressionType_RLE;
break;
}
}
int UIScene_DebugCreateSchematic::KeyboardCompleteCallback(LPVOID lpParam,bool bRes)
{
UIScene_DebugCreateSchematic *pClass=static_cast<UIScene_DebugCreateSchematic *>(lpParam);
#ifdef _WINDOWS64
uint16_t pchText[128];
ZeroMemory(pchText, 128 * sizeof(uint16_t));
Win64_GetKeyboardText(pchText, 128);
#else
uint16_t pchText[128];
ZeroMemory(pchText, 128 * sizeof(uint16_t) );
InputManager.GetText(pchText);
#endif
if(pchText[0]!=0)
{
wstring value = (wchar_t *)pchText;
int iVal = 0;
if(!value.empty()) iVal = _fromString<int>( value );
switch(pClass->m_keyboardCallbackControl)
{
case eControl_Name:
pClass->m_textInputName.setLabel(value);
if(!value.empty())
{
swprintf(pClass->m_data->name,64,L"%ls", value.c_str());
}
else
{
swprintf(pClass->m_data->name,64,L"schematic");
}
break;
case eControl_StartX:
pClass->m_textInputStartX.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->startX = iVal;
}
break;
case eControl_StartY:
pClass->m_textInputStartY.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->startY = iVal;
}
break;
case eControl_StartZ:
pClass->m_textInputStartZ.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->startZ = iVal;
}
break;
case eControl_EndX:
pClass->m_textInputEndX.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->endX = iVal;
}
break;
case eControl_EndY:
pClass->m_textInputEndY.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->endY = iVal;
}
break;
case eControl_EndZ:
pClass->m_textInputEndZ.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->endZ = iVal;
}
break;
}
}
return 0;
}
#endif