* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
268 lines
7.5 KiB
C++
268 lines
7.5 KiB
C++
#include "stdafx.h"
|
|
#include "UI.h"
|
|
#include "UIScene_ConnectingProgress.h"
|
|
#include "..\..\Minecraft.h"
|
|
|
|
UIScene_ConnectingProgress::UIScene_ConnectingProgress(int iPad, void *_initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
|
|
{
|
|
// Setup all the Iggy references we need for this scene
|
|
initialiseMovie();
|
|
|
|
parentLayer->addComponent(iPad,eUIComponent_Panorama);
|
|
parentLayer->addComponent(iPad,eUIComponent_Logo);
|
|
|
|
m_progressBar.showBar(false);
|
|
m_progressBar.setVisible( false );
|
|
m_labelTip.setVisible( false );
|
|
|
|
ConnectionProgressParams *param = static_cast<ConnectionProgressParams *>(_initData);
|
|
|
|
if( param->stringId >= 0 )
|
|
{
|
|
m_labelTitle.init( app.GetString( param->stringId ) );
|
|
}
|
|
else
|
|
{
|
|
m_labelTitle.init( L"" );
|
|
}
|
|
m_progressBar.init(L"",0,0,100,0);
|
|
m_buttonConfirm.init( app.GetString( IDS_CONFIRM_OK ), eControl_Confirm );
|
|
m_buttonConfirm.setVisible(false);
|
|
|
|
#if 0
|
|
if(app.GetLocalPlayerCount()>1)
|
|
{
|
|
app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad,false);
|
|
}
|
|
#endif
|
|
|
|
m_showTooltips = param->showTooltips;
|
|
m_runFailTimer = param->setFailTimer;
|
|
m_timerTime = param->timerTime;
|
|
m_cancelFunc = param->cancelFunc;
|
|
m_cancelFuncParam = param->cancelFuncParam;
|
|
m_removeLocalPlayer = false;
|
|
m_showingButton = false;
|
|
}
|
|
|
|
UIScene_ConnectingProgress::~UIScene_ConnectingProgress()
|
|
{
|
|
m_parentLayer->removeComponent(eUIComponent_Panorama);
|
|
m_parentLayer->removeComponent(eUIComponent_Logo);
|
|
}
|
|
|
|
void UIScene_ConnectingProgress::updateTooltips()
|
|
{
|
|
// 4J-PB - removing the option of cancel join, since it didn't work anyway
|
|
//ui.SetTooltips( m_iPad, -1, m_showTooltips?IDS_TOOLTIPS_CANCEL_JOIN:-1);
|
|
ui.SetTooltips( m_iPad, -1, -1);
|
|
}
|
|
|
|
void UIScene_ConnectingProgress::tick()
|
|
{
|
|
UIScene::tick();
|
|
|
|
if( m_removeLocalPlayer )
|
|
{
|
|
m_removeLocalPlayer = false;
|
|
|
|
Minecraft *pMinecraft = Minecraft::GetInstance();
|
|
pMinecraft->removeLocalPlayerIdx(m_iPad);
|
|
#ifdef _XBOX_ONE
|
|
ProfileManager.RemoveGamepadFromGame(m_iPad);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
wstring UIScene_ConnectingProgress::getMoviePath()
|
|
{
|
|
if(app.GetLocalPlayerCount() > 1 && !m_parentLayer->IsFullscreenGroup())
|
|
{
|
|
return L"FullscreenProgressSplit";
|
|
}
|
|
else
|
|
{
|
|
return L"FullscreenProgress";
|
|
}
|
|
}
|
|
|
|
void UIScene_ConnectingProgress::handleGainFocus(bool navBack)
|
|
{
|
|
UIScene::handleGainFocus(navBack);
|
|
if(!navBack && m_runFailTimer) addTimer(0,m_timerTime);
|
|
}
|
|
|
|
void UIScene_ConnectingProgress::handleLoseFocus()
|
|
{
|
|
int millisecsLeft = getTimer(0)->targetTime - System::currentTimeMillis();
|
|
int millisecsTaken = getTimer(0)->duration - millisecsLeft;
|
|
app.DebugPrintf("\n");
|
|
app.DebugPrintf("---------------------------------------------------------\n");
|
|
app.DebugPrintf("---------------------------------------------------------\n");
|
|
app.DebugPrintf("UIScene_ConnectingProgress time taken = %d millisecs\n", millisecsTaken);
|
|
app.DebugPrintf("---------------------------------------------------------\n");
|
|
app.DebugPrintf("---------------------------------------------------------\n");
|
|
app.DebugPrintf("\n");
|
|
|
|
|
|
killTimer(0);
|
|
}
|
|
|
|
void UIScene_ConnectingProgress::handleTimerComplete(int id)
|
|
{
|
|
// Check if the connection failed
|
|
Minecraft *pMinecraft = Minecraft::GetInstance();
|
|
|
|
if( pMinecraft->m_connectionFailed[m_iPad] || !g_NetworkManager.IsInSession() )
|
|
{
|
|
|
|
#if 0
|
|
app.RemoveBackScene(m_iPad);
|
|
#endif
|
|
|
|
int exitReasonStringId;
|
|
switch(pMinecraft->m_connectionFailedReason[m_iPad])
|
|
{
|
|
case DisconnectPacket::eDisconnect_LoginTooLong:
|
|
exitReasonStringId = IDS_DISCONNECTED_LOGIN_TOO_LONG;
|
|
break;
|
|
case DisconnectPacket::eDisconnect_ServerFull:
|
|
exitReasonStringId = IDS_DISCONNECTED_SERVER_FULL;
|
|
break;
|
|
case DisconnectPacket::eDisconnect_Kicked:
|
|
exitReasonStringId = IDS_DISCONNECTED_KICKED;
|
|
break;
|
|
case DisconnectPacket::eDisconnect_NoUGC_AllLocal:
|
|
exitReasonStringId = IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_ALL_LOCAL;
|
|
break;
|
|
case DisconnectPacket::eDisconnect_NoUGC_Single_Local:
|
|
exitReasonStringId = IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_SINGLE_LOCAL;
|
|
break;
|
|
#if defined(__PS3__) || defined(__ORBIS__)
|
|
case DisconnectPacket::eDisconnect_ContentRestricted_AllLocal:
|
|
exitReasonStringId = IDS_CONTENT_RESTRICTION_MULTIPLAYER;
|
|
break;
|
|
case DisconnectPacket::eDisconnect_ContentRestricted_Single_Local:
|
|
exitReasonStringId = IDS_CONTENT_RESTRICTION;
|
|
break;
|
|
#endif
|
|
#ifdef _XBOX
|
|
case DisconnectPacket::eDisconnect_NoUGC_Remote:
|
|
exitReasonStringId = IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_REMOTE;
|
|
break;
|
|
#endif
|
|
case DisconnectPacket::eDisconnect_NoFlying:
|
|
exitReasonStringId = IDS_DISCONNECTED_FLYING;
|
|
break;
|
|
case DisconnectPacket::eDisconnect_Quitting:
|
|
exitReasonStringId = IDS_DISCONNECTED_SERVER_QUIT;
|
|
break;
|
|
case DisconnectPacket::eDisconnect_OutdatedServer:
|
|
exitReasonStringId = IDS_DISCONNECTED_SERVER_OLD;
|
|
break;
|
|
case DisconnectPacket::eDisconnect_OutdatedClient:
|
|
exitReasonStringId = IDS_DISCONNECTED_CLIENT_OLD;
|
|
break;
|
|
#if defined __ORBIS__ || defined __PS3__ || defined __PSVITA__
|
|
case DisconnectPacket::eDisconnect_NATMismatch:
|
|
exitReasonStringId = IDS_DISCONNECTED_NAT_TYPE_MISMATCH;
|
|
break;
|
|
#endif
|
|
default:
|
|
exitReasonStringId = IDS_CONNECTION_LOST_SERVER;
|
|
break;
|
|
}
|
|
|
|
if( m_iPad != ProfileManager.GetPrimaryPad() && g_NetworkManager.IsInSession() )
|
|
{
|
|
m_buttonConfirm.setVisible(true);
|
|
m_showingButton = true;
|
|
|
|
// Set text
|
|
m_labelTitle.setLabel( app.GetString( IDS_CONNECTION_FAILED ) );
|
|
m_progressBar.setLabel( app.GetString( exitReasonStringId ) );
|
|
m_progressBar.setVisible( true );
|
|
m_controlTimer.setVisible( false );
|
|
}
|
|
else
|
|
{
|
|
UINT uiIDA[1];
|
|
uiIDA[0]=IDS_CONFIRM_OK;
|
|
ui.RequestErrorMessage( IDS_CONNECTION_FAILED, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad());
|
|
exitReasonStringId = -1;
|
|
|
|
//app.NavigateToHomeMenu();
|
|
app.SetAction(ProfileManager.GetPrimaryPad(),eAppAction_ExitWorld,(void *)TRUE);
|
|
}
|
|
}
|
|
}
|
|
|
|
void UIScene_ConnectingProgress::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
|
|
{
|
|
//app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
|
|
|
|
if( m_showTooltips )
|
|
{
|
|
ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
|
|
|
|
switch(key)
|
|
{
|
|
// 4J-PB - Removed the option to cancel join - it didn't work anyway
|
|
// case ACTION_MENU_CANCEL:
|
|
// {
|
|
// if(m_cancelFunc != nullptr)
|
|
// {
|
|
// m_cancelFunc(m_cancelFuncParam);
|
|
// }
|
|
// else
|
|
// {
|
|
// // Cancel the join
|
|
// Minecraft *pMinecraft = Minecraft::GetInstance();
|
|
// pMinecraft->removeLocalPlayerIdx(m_iPad);
|
|
// }
|
|
// handled = true;
|
|
// }
|
|
// break;
|
|
case ACTION_MENU_OK:
|
|
#ifdef __ORBIS__
|
|
case ACTION_MENU_TOUCHPAD_PRESS:
|
|
#endif
|
|
if(pressed)
|
|
{
|
|
sendInputToMovie(key, repeat, pressed, released);
|
|
}
|
|
break;
|
|
case ACTION_MENU_UP:
|
|
case ACTION_MENU_DOWN:
|
|
if(pressed)
|
|
{
|
|
sendInputToMovie(key, repeat, pressed, released);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void UIScene_ConnectingProgress::handlePress(F64 controlId, F64 childId)
|
|
{
|
|
switch(static_cast<int>(controlId))
|
|
{
|
|
case eControl_Confirm:
|
|
if(m_showingButton)
|
|
{
|
|
if( m_iPad != ProfileManager.GetPrimaryPad() && g_NetworkManager.IsInSession() )
|
|
{
|
|
// The connection failed if we see the button, so the temp player should be removed and the viewports updated again
|
|
// This is actually done in the tick as we can't pull down the scene we are currently in from here
|
|
m_removeLocalPlayer = true;
|
|
}
|
|
else
|
|
{
|
|
ui.NavigateToHomeMenu();
|
|
//app.NavigateBack( ProfileManager.GetPrimaryPad() );
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|