* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
342 lines
12 KiB
C++
342 lines
12 KiB
C++
#include "stdafx.h"
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#include "UIFontData.h"
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/////////////////////////////////////////////////////
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// --- -- --- THIS FILE IS IN UNICODE --- -- --- //
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/////////////////////////////////////////////////////
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SFontData SFontData::Mojangles_7
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= {
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/* Font Name */ "Mojangles7",
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#ifdef _XBOX
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/* filename */ L"/font/Mojangles_7.png",
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#else
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/* Filename */ L"/TitleUpdate/res/font/Mojangles_7.png",
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#endif
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/* Glyph count */ FONTSIZE,
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/* Codepoints */ SFontData::Codepoints,
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/*img wdth,hght*/ 190, 264,
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/*img cols,rows*/ FONTCOLS, FONTROWS,
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/*glyph dim x,y*/ 8,13,
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/*ascent/descent*/ 7.f/13.f, 8.f/13.f,
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/*advance*/ 1.f/10.f,
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/*whitespace*/ 5,
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};
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SFontData SFontData::Mojangles_11
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= {
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/* Font Name */ "Mojangles11",
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#ifdef _XBOX
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/* filename */ L"/font/Mojangles_11.png",
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#else
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/* Filename */ L"/TitleUpdate/res/font/Mojangles_11.png",
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#endif
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/* Glyph count */ FONTSIZE,
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/* Codepoints */ SFontData::Codepoints,
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/*img wdth,hght*/ 305, 348,
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/*img cols,rows*/ FONTCOLS, FONTROWS,
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/*glyph dim x,y*/ 13,17,
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/*ascent/descent*/ 11.f/17.f, 6.f/17.f,
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/*advance*/ 1.f/13.f,
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/*whitespace*/ 7
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};
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// -----------------------------------------------------------------------------
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// 4J-JEV: Glyph -> Unicode Maps,
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// Unicode search tool: http://www.fileformat.info/info/unicode/char/search.htm
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//------------------------------------------------------------------------------
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// Originally interpretted from 'Chars.txt', required many alterations to work correctly. (New Characters have been also added)
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unsigned short SFontData::Codepoints[FONTSIZE] =
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{
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// NOTE: When adding characters here, you may also want to add them to the ignore list 'Mojangles\Dev\Tools\Mojangles.txt' so we know not to panic when localisation uses them.
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/* ż Ż ź Ź ć Ć ń Ń */
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0x0001, 0x017C, 0x017B, 0x017A, 0x0179, 0x0107, 0x0106, 0x0144, 0x0143, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017,
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/* ! " # $ % & ' ( ) * + , - */
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0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, 0x0020, 0x0000, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D,
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/* . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D */
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0x002E, 0x002F, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, 0x0040, 0x0041, 0x0042, 0x0043, 0x0044,
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/* E F G H I J K L M N O P Q R S T U V W X Y Z [ */
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0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, 0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, 0x0058, 0x0059, 0x005A, 0x005B,
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/* \ ] ^ _ ` a b c d e f g h i j k l m n o p q r */
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0x005C, 0x005D, 0x005E, 0x005F, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, 0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, 0x0070, 0x0071, 0x0072,
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/* s t u v w x y z { | } ~ */
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0x0073, 0x0074, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x007F, 0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086, 0x0087, 0x0088, 0x0089,
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/* */
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0x008A, 0x008B, 0x008C, 0x008D, 0x008E, 0x008F, 0x0090, 0x0091, 0x0092, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, 0x0098, 0x0099, 0x009A, 0x009B, 0x009C, 0x009D, 0x009E, 0x009F, 0x00A0,
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/* ¡ ¢ £ ¤ ¥ ¦ § ¨ © ª « ¬ ® ¯ ° ± ² ³ ´ µ ¶ · */
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0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, 0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7,
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/* ¸ ¹ º » ¼ ½ ¾ ¿ À Á Â Ã Ä Å Æ Ç È É Ê Ë Ì Í Î */
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0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, 0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE,
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/* Ï Ð Ñ Ò Ó Ô Õ Ö × Ø Ù Ú Û Ü Ý Þ ß à á â ã ä å */
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0x00CF, 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, 0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, 0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5,
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/* æ ç è é ê ë ì í î ï ð ñ ò ó ô õ ö ÷ ø ù ú û ü */
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0x00E6, 0x00E7, 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, 0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, 0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC,
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/* ý þ ÿ Œ œ Š š Ÿ Ž ž ƒ ˣ ➄ – — ’ ‚ “ ” „ † ‡ • */
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0x00FD, 0x00FE, 0x00FF, 0x0152, 0x0153, 0x0160, 0x0161, 0x0178, 0x017D, 0x017E, 0x0192, 0x02E3, 0x2784, 0x2013, 0x2014, 0x2019, 0x201A, 0x201C, 0x201D, 0x201E, 0x2020, 0x2021, 0x2022,
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/* … ‰ ‹ › € ™ ͝ Ş İ Ğ ş ı ğ ę Ę ó Ó ą Ą ś Ś ł Ł */
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0x2026, 0x2030, 0x2039, 0x203A, 0x20AC, 0x2122, 0x035D, 0x015E, 0x0130, 0x011E, 0x015F, 0x0131, 0x011F, 0x0119, 0x0118, 0x00F3, 0x00D3, 0x0105, 0x0104, 0x015B, 0x015A, 0x0142, 0x0141,
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/* Ё А Б В Г Д Е Ж З И Й К Л М Н О П Р С Т У Ф Х */
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0x0401, 0x0410, 0x0411, 0x0412, 0x0413, 0x0414, 0x0415, 0x0416, 0x0417, 0x0418, 0x0419, 0x041A, 0x041B, 0x041C, 0x041D, 0x041E, 0x041F, 0x0420, 0x0421, 0x0422, 0x0423, 0x0424, 0x0425,
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/* Ц Ч Ш Щ Ъ Ы Ь Э Ю Я а б в г д е ж з и й к л м */
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0x0426, 0x0427, 0x0428, 0x0429, 0x042A, 0x042B, 0x042C, 0x042D, 0x042E, 0x042F, 0x0430, 0x0431, 0x0432, 0x0433, 0x0434, 0x0435, 0x0436, 0x0437, 0x0438, 0x0439, 0x043A, 0x043B, 0x043C,
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/* н о п р с т у ф х ц ч ш щ ъ ы ь э ю я ё χ ψ ω */
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0x043D, 0x043E, 0x043F, 0x0440, 0x0441, 0x0442, 0x0443, 0x0444, 0x0445, 0x0446, 0x0447, 0x0448, 0x0449, 0x044A, 0x044B, 0x044C, 0x044D, 0x044E, 0x044F, 0x0451, 0x03C7, 0x03C8, 0x03C9,
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/* Č Ď Ě Ĺ Ľ Ň Ő Ř Ť Ů Ű č ď ě ĺ ľ ň ő ř ť ů ű */
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0x010C, 0x010E, 0x011A, 0x0139, 0x013D, 0x0147, 0x0150, 0x0158, 0x0164, 0x016E, 0x0170, 0x010D, 0x010F, 0x011B, 0x013A, 0x013E, 0x0148, 0x0151, 0x0159, 0x0165, 0x016F, 0x0171, 0x0020,
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/* Α Β Γ Δ Ε Ζ Η Θ Ι Κ Λ Μ Ν Ξ Ο Π Ρ Σ Τ Υ Φ Χ Ψ */
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0x0391, 0x0392, 0x0393, 0x0394, 0x0395, 0x0396, 0x0397, 0x0398, 0x0399, 0x039A, 0x039B, 0x039C, 0x039D, 0x039E, 0x039F, 0x03A0, 0x03A1, 0x03A3, 0x03A4, 0x03A5, 0x03A6, 0x03A7, 0x03A8,
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/* Ω α β γ δ ε ζ η θ ι κ λ μ ν ξ ο π ρ ς σ τ υ φ */
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0x03A9, 0x03B1, 0x03B2, 0x03B3, 0x03B4, 0x03B5, 0x03B6, 0x03B7, 0x03B8, 0x03B9, 0x03BA, 0x03BB, 0x03BC, 0x03BD, 0x03BE, 0x03BF, 0x03C0, 0x03C1, 0x03C2, 0x03C3, 0x03C4, 0x03C5, 0x03C6,
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/* Ά Έ Ή Ί Ό Ύ Ώ ΐ ά έ ή ί ϊ ό ύ ώ ŕ ΄ ‘ */
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0x0386, 0x0388, 0x0389, 0x038A, 0x038C, 0x038E, 0x038F, 0x0390, 0x03AC, 0x03AD, 0x03AE, 0x03AF, 0x03CA, 0x03CC, 0x03CD, 0x03CE, 0x0155, 0x0384, 0x2018, 0x0000, 0x0000, 0x0000, 0x0000,
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};
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///////////////////////
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// --- CFontData --- //
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///////////////////////
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CFontData::CFontData()
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{
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m_unicodeMap = unordered_map<unsigned int, unsigned short>();
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m_sFontData = nullptr;
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m_kerningTable = nullptr;
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m_pbRawImage = nullptr;
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}
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CFontData::CFontData(SFontData &sFontData, int *pbRawImage)
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: m_unicodeMap( sFontData.m_uiGlyphCount + 2 )
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{
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this->m_sFontData = &sFontData;
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// INITIALISE ALPHA CHANNEL //
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// Glyph Archive (1Byte per pixel).
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unsigned int archiveSize = sFontData.m_uiGlyphMapX * sFontData.m_uiGlyphMapY;
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this->m_pbRawImage = new unsigned char[archiveSize];
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// 4J-JEV: Take the alpha channel from each pixel.
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for (unsigned int i = 0; i < archiveSize; i++)
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{
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this->m_pbRawImage[i] = (pbRawImage[i] & 0xFF000000) >> 24;
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}
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// CREATE UNICODE MAP //
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for (unsigned int i = 0; i < sFontData.m_uiGlyphCount; i++)
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{
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unordered_map<unsigned int, unsigned short>::value_type pair(sFontData.Codepoints[i], i);
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m_unicodeMap.insert( pair );
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}
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// CREATE KERNING TABLE //
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m_kerningTable = new unsigned short[sFontData.m_uiGlyphCount];
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for (unsigned short glyph = 0; glyph < sFontData.m_uiGlyphCount; glyph++)
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{
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int row,column;
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getPos(glyph,row,column);
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short xMax = 0, _x=0, _y=0;
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// Find the position of the topLeft corner.
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unsigned char *topLeft = m_pbRawImage, *cursor;
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moveCursor( topLeft, column * sFontData.m_uiGlyphWidth, row * sFontData.m_uiGlyphHeight);
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assert( ((column+1)*sFontData.m_uiGlyphWidth) < sFontData.m_uiGlyphMapX );
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assert( ((row+1)*sFontData.m_uiGlyphHeight) < sFontData.m_uiGlyphMapY );
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static int XX = 79;
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// Find the furthest filled pixel to the right.
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for (short y = 0; y < sFontData.m_uiGlyphHeight; y++)
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{
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for (short x = 0; x < sFontData.m_uiGlyphWidth; x++)
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{
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cursor = topLeft;
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moveCursor(cursor, x, y);
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assert( (cursor-m_pbRawImage) < archiveSize );
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if ( *cursor > 0 )
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{
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if (x > xMax) xMax = x;
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_x = x;
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_y = y;
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}
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}
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}
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#if _DEBUG_BLOCK_CHARS
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for (short y = 0; y < sFontData.m_uiGlyphHeight; y++)
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{
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for (short x = 0; x < sFontData.m_uiGlyphWidth; x++)
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{
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cursor = topLeft;
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moveCursor(cursor, x, y);
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if (x==0) *cursor = 0x00;
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else if (x<=xMax) *cursor = 0xFF;
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else *cursor = 0x00;
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}
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}
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#endif
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// 4J-JEV: Empty glyphs are considered to be whitespace.
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if (xMax == 0) m_kerningTable[glyph] = sFontData.m_uiWhitespaceWidth;
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else m_kerningTable[glyph] = xMax + 1;
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}
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// CACHE GLYPH ADVANCES //
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m_pfAdvanceTable = new float[sFontData.m_uiGlyphCount];
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for (unsigned short glyph = 0; glyph < sFontData.m_uiGlyphCount; glyph++)
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{
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m_pfAdvanceTable[glyph] = m_kerningTable[glyph] * m_sFontData->m_fAdvPerPixel;
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}
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// DEBUG //
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#ifndef _CONTENT_PACKAGE
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for (int i = 0; i < sFontData.m_uiGlyphCount; i++)
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{
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int unicode = getUnicode(i), unicodeChar = 32, row, col;
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if ( 32 < unicode && unicode < 127 && unicode != 0x0025 )
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{
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unicodeChar = unicode;
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}
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getPos(i, row, col);
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string state = "ok";
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if (i != getGlyphId(unicode))
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{
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state = "MISSMATCHED!";
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app.DebugPrintf( "<GLYPH_%03i> %i\t%c\tU+%.4X, kerning=%i, (%2i,%2i). %s\n",
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i, getGlyphId(unicode), unicodeChar, unicode, m_kerningTable[i], row, col, state.c_str() );
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}
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}
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#endif
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}
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void CFontData::release()
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{
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delete [] m_kerningTable;
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delete [] m_pfAdvanceTable;
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delete [] m_pbRawImage;
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}
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const string CFontData::getFontName()
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{
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return m_sFontData->m_strFontName;
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}
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SFontData *CFontData::getFontData()
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{
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return m_sFontData;
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}
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unsigned short CFontData::getGlyphId(unsigned int unicodepoint)
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{
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unordered_map<unsigned int, unsigned short>::iterator out = m_unicodeMap.find(unicodepoint);
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if (out != m_unicodeMap.end())
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return out->second;
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return 0;
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}
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unsigned int CFontData::getUnicode(unsigned short glyphId)
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{
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return m_sFontData->Codepoints[glyphId];
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}
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unsigned char *CFontData::topLeftPixel(int row, int col)
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{
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unsigned char *out = m_pbRawImage;
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moveCursor(out, col * m_sFontData->m_uiGlyphWidth, row* m_sFontData->m_uiGlyphHeight);
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return out;
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}
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void CFontData::getPos(unsigned short glyphId, int &rowOut, int &colOut)
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{
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rowOut = glyphId / m_sFontData->m_uiGlyphMapCols;
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colOut = glyphId % m_sFontData->m_uiGlyphMapCols;
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}
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float CFontData::getAdvance(unsigned short glyphId)
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{
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return m_pfAdvanceTable[glyphId];
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}
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int CFontData::getWidth(unsigned short glyphId)
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{
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return m_kerningTable[glyphId];
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}
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bool CFontData::glyphIsWhitespace(unsigned short glyphId)
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{
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return unicodeIsWhitespace( getUnicode(glyphId) );
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}
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bool CFontData::unicodeIsWhitespace(unsigned int unicode)
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{
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static const unsigned int MAX_WHITESPACE = 1;
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static const unsigned int whitespace[MAX_WHITESPACE] = {
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0x0020
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};
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for (int i=0; i<MAX_WHITESPACE; i++)
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{
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if (unicode == whitespace[i]) return true;
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}
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return false;
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}
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void CFontData::moveCursor(unsigned char *&cursor, unsigned int dx, unsigned int dy)
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{
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cursor += (dy * m_sFontData->m_uiGlyphMapX) + dx;
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}
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