Files
MinecraftConsoles/Minecraft.Client/Common/UI/IUIScene_CommandBlockMenu.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

26 lines
772 B
C++

#include "stdafx.h"
#include "../../../Minecraft.World/CustomPayloadPacket.h"
#include "MultiPlayerLocalPlayer.h"
#include "ClientConnection.h"
#include "IUIScene_CommandBlockMenu.h"
void IUIScene_CommandBlockMenu::Initialise(CommandBlockEntity *commandBlock)
{
m_commandBlock = commandBlock;
SetCommand(m_commandBlock->getCommand());
}
void IUIScene_CommandBlockMenu::ConfirmButtonClicked()
{
ByteArrayOutputStream baos;
DataOutputStream dos(&baos);
dos.writeInt(m_commandBlock->x);
dos.writeInt(m_commandBlock->y);
dos.writeInt(m_commandBlock->z);
dos.writeUTF(GetCommand());
Minecraft::GetInstance()->localplayers[GetPad()]->connection->send(std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET, baos.toByteArray()));
}