* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
26 lines
772 B
C++
26 lines
772 B
C++
#include "stdafx.h"
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#include "../../../Minecraft.World/CustomPayloadPacket.h"
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#include "MultiPlayerLocalPlayer.h"
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#include "ClientConnection.h"
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#include "IUIScene_CommandBlockMenu.h"
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void IUIScene_CommandBlockMenu::Initialise(CommandBlockEntity *commandBlock)
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{
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m_commandBlock = commandBlock;
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SetCommand(m_commandBlock->getCommand());
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}
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void IUIScene_CommandBlockMenu::ConfirmButtonClicked()
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{
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ByteArrayOutputStream baos;
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DataOutputStream dos(&baos);
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dos.writeInt(m_commandBlock->x);
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dos.writeInt(m_commandBlock->y);
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dos.writeInt(m_commandBlock->z);
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dos.writeUTF(GetCommand());
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Minecraft::GetInstance()->localplayers[GetPad()]->connection->send(std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET, baos.toByteArray()));
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}
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