Files
MinecraftConsoles/Minecraft.Client/Common/Tutorial/XuiCraftingTask.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

43 lines
974 B
C++

#include "stdafx.h"
#include "..\..\..\Minecraft.World\ItemInstance.h"
#if !(defined _XBOX) && !(defined __PSVITA__)
#include "..\UI\UI.h"
#endif
#include "Tutorial.h"
#include "XuiCraftingTask.h"
bool XuiCraftingTask::isCompleted()
{
#ifndef __PSVITA__
// This doesn't seem to work
//IUIScene_CraftingMenu *craftScene = reinterpret_cast<IUIScene_CraftingMenu *>(tutorial->getScene());
#ifdef _XBOX
CXuiSceneCraftingPanel *craftScene = (CXuiSceneCraftingPanel *)(tutorial->getScene());
#else
UIScene_CraftingMenu *craftScene = reinterpret_cast<UIScene_CraftingMenu *>(tutorial->getScene());
#endif
bool completed = false;
switch(m_type)
{
case e_Crafting_SelectGroup:
if(craftScene != nullptr && craftScene->getCurrentGroup() == m_group)
{
completed = true;
}
break;
case e_Crafting_SelectItem:
if(craftScene != nullptr && craftScene->isItemSelected(m_item))
{
completed = true;
}
break;
}
return completed;
#else
return true;
#endif
}