Files
MinecraftConsoles/Minecraft.Client/Common/Tutorial/EffectChangedTask.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

31 lines
751 B
C++

#include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.effect.h"
#include "EffectChangedTask.h"
EffectChangedTask::EffectChangedTask(Tutorial *tutorial, int descriptionId, MobEffect *effect, bool apply,
bool enablePreCompletion, bool bShowMinimumTime, bool bAllowFade, bool bTaskReminders )
: TutorialTask(tutorial,descriptionId,enablePreCompletion,nullptr,bShowMinimumTime,bAllowFade,bTaskReminders)
{
m_effect = effect;
m_apply = apply;
}
bool EffectChangedTask::isCompleted()
{
return bIsCompleted;
}
void EffectChangedTask::onEffectChanged(MobEffect *effect, bool bRemoved /*=false*/)
{
if(effect == m_effect)
{
if(m_apply == !bRemoved)
{
bIsCompleted = true;
}
else
{
bIsCompleted = false;
}
}
}