Files
MinecraftConsoles/Minecraft.Client/Common/Tutorial/ControllerTask.h
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

24 lines
809 B
C++

#pragma once
using namespace std;
#include "TutorialTask.h"
// 4J Stu - Tasks that involve using the controller
class ControllerTask : public TutorialTask
{
private:
unordered_map<int, bool> completedMappings;
unordered_map<int, bool> southpawCompletedMappings;
bool m_bHasSouthpaw;
unsigned int m_uiCompletionMask;
int *m_iCompletionMaskA;
int m_iCompletionMaskACount;
bool CompletionMaskIsValid();
public:
ControllerTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, bool showMinimumTime,
int mappings[], unsigned int mappingsLength, int iCompletionMaskA[]=nullptr, int iCompletionMaskACount=0, int iSouthpawMappings[]=nullptr, unsigned int uiSouthpawMappingsCount=0);
~ControllerTask();
virtual bool isCompleted();
virtual void setAsCurrentTask(bool active = true);
};