Files
MinecraftConsoles/Minecraft.Client/ClockTexture.cpp
ModMaker101 a9be52c41a Project modernization (#630)
* Fixed boats falling and a TP glitch #266

* Replaced every C-style cast with C++ ones

* Replaced every C-style cast with C++ ones

* Fixed boats falling and a TP glitch #266

* Updated NULL to nullptr and fixing some type issues

* Modernized and fixed a few bugs

- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.

* Fixing more conflicts

* Replace int loops with size_t and start work on overrides
2026-03-08 09:56:03 +07:00

119 lines
2.5 KiB
C++

#include "stdafx.h"
#include "Minecraft.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "MultiplayerLocalPlayer.h"
#include "..\Minecraft.World\JavaMath.h"
#include "Texture.h"
#include "ClockTexture.h"
ClockTexture::ClockTexture() : StitchedTexture(L"clock", L"clock")
{
rot = rota = 0.0;
m_dataTexture = nullptr;
m_iPad = XUSER_INDEX_ANY;
}
ClockTexture::ClockTexture(int iPad, ClockTexture *dataTexture) : StitchedTexture(L"clock", L"clock")
{
rot = rota = 0.0;
m_dataTexture = dataTexture;
m_iPad = iPad;
}
void ClockTexture::cycleFrames()
{
Minecraft *mc = Minecraft::GetInstance();
double rott = 0;
if (m_iPad >= 0 && m_iPad < XUSER_MAX_COUNT && mc->level != nullptr && mc->localplayers[m_iPad] != nullptr)
{
float time = mc->localplayers[m_iPad]->level->getTimeOfDay(1);
rott = time;
if (!mc->localplayers[m_iPad]->level->dimension->isNaturalDimension())
{
rott = Math::random();
}
}
else
{
// 4J Stu - For the static version, pretend we are already on a frame other than 0
frame = 1;
}
double rotd = rott - rot;
while (rotd < -.5)
rotd += 1.0;
while (rotd >= .5)
rotd -= 1.0;
if (rotd < -1) rotd = -1;
if (rotd > 1) rotd = 1;
rota += rotd * 0.1;
rota *= 0.8;
rot += rota;
// 4J Stu - We share data with another texture
if(m_dataTexture != nullptr)
{
int newFrame = static_cast<int>((rot + 1.0) * m_dataTexture->frames->size()) % m_dataTexture->frames->size();
while (newFrame < 0)
{
newFrame = (newFrame + m_dataTexture->frames->size()) % m_dataTexture->frames->size();
}
if (newFrame != frame)
{
frame = newFrame;
m_dataTexture->source->blit(x, y, m_dataTexture->frames->at(this->frame), rotated);
}
}
else
{
int newFrame = static_cast<int>((rot + 1.0) * frames->size()) % frames->size();
while (newFrame < 0)
{
newFrame = (newFrame + frames->size()) % frames->size();
}
if (newFrame != frame)
{
frame = newFrame;
source->blit(x, y, frames->at(this->frame), rotated);
}
}
}
int ClockTexture::getSourceWidth() const
{
return source->getWidth();
}
int ClockTexture::getSourceHeight() const
{
return source->getHeight();
}
int ClockTexture::getFrames()
{
if(m_dataTexture == nullptr)
{
return StitchedTexture::getFrames();
}
else
{
return m_dataTexture->getFrames();
}
}
void ClockTexture::freeFrameTextures()
{
if(m_dataTexture == nullptr)
{
StitchedTexture::freeFrameTextures();
}
}
bool ClockTexture::hasOwnData()
{
return m_dataTexture == nullptr;
}