94 lines
5.5 KiB
XML
94 lines
5.5 KiB
XML
<?xml version="1.0" encoding="us-ascii"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<Platform>PS3</Platform>
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<ItemGroup>
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<ClCompile Include="LevelRenderChunks_main.cpp" />
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</ItemGroup>
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<ItemGroup>
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<PropertyGroup Label="Globals">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>SPU</PlatformToolset>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(ProjectName)</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(ProjectName)</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
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<ClCompile>
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<AdditionalIncludeDirectories>$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</ClCompile>
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<Link>
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<AdditionalOptions>-mspurs-task %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>$(SCE_PS3_ROOT)\target\spu\lib\libspurs.a;$(SCE_PS3_ROOT)\target\spu\lib\libdma.a;%(AdditionalDependencies)</AdditionalDependencies>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
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<ClCompile>
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<AdditionalIncludeDirectories>$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OptimizationLevel>Levels</OptimizationLevel>
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<PreprocessorDefinitions>SN_TARGET_PS3_SPU;NDEBUG;__GCC__;SPU;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</ClCompile>
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<Link>
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<AdditionalOptions>-mspurs-task %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>$(SCE_PS3_ROOT)\target\spu\lib\libspurs.a;$(SCE_PS3_ROOT)\target\spu\lib\libdma.a;$(SCE_PS3_ROOT)\target\spu\lib\libgcm_spu.a;%(AdditionalDependencies)</AdditionalDependencies>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</Link>
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<SpuElfConversion>
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<OutputFile>..\$(TargetName).ppu$(ObjectExt)</OutputFile>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</Project> |