Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIControl_Slider.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

121 lines
2.8 KiB
C++

#include "stdafx.h"
#include "UI.h"
#include "UIControl_Slider.h"
UIControl_Slider::UIControl_Slider()
{
m_id = 0;
m_min = 0;
m_max = 100;
m_current = 0;
}
bool UIControl_Slider::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName)
{
UIControl::setControlType(UIControl::eSlider);
bool success = UIControl_Base::setupControl(scene,parent,controlName);
//Slider specific initialisers
m_funcSetRelativeSliderPos = registerFastName(L"SetRelativeSliderPos");
m_funcGetRealWidth = registerFastName(L"GetRealWidth");
return success;
}
void UIControl_Slider::init(UIString label, int id, int min, int max, int current)
{
m_label = label;
m_id = id;
m_min = min;
m_max = max;
m_current = current;
IggyDataValue result;
IggyDataValue value[5];
value[0].type = IGGY_DATATYPE_string_UTF16;
IggyStringUTF16 stringVal;
stringVal.string = (IggyUTF16*)label.c_str();
stringVal.length = label.length();
value[0].string16 = stringVal;
value[1].type = IGGY_DATATYPE_number;
value[1].number = (int)id;
value[2].type = IGGY_DATATYPE_number;
value[2].number = (int)min;
value[3].type = IGGY_DATATYPE_number;
value[3].number = (int)max;
value[4].type = IGGY_DATATYPE_number;
value[4].number = (int)current;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_initFunc , 5 , value );
#ifdef __PSVITA__
// 4J-TomK - add slider to the vita touch box list
switch(m_parentScene->GetParentLayer()->m_iLayer)
{
case eUILayer_Fullscreen:
case eUILayer_Scene:
case eUILayer_HUD:
ui.TouchBoxAdd(this,m_parentScene);
break;
}
#endif
}
void UIControl_Slider::handleSliderMove(int newValue)
{
if (m_current!=newValue)
{
ui.PlayUISFX(eSFX_Scroll);
m_current = newValue;
if(newValue < m_allPossibleLabels.size())
{
setLabel(m_allPossibleLabels[newValue]);
}
}
}
void UIControl_Slider::SetSliderTouchPos(float fTouchPos)
{
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = fTouchPos;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_funcSetRelativeSliderPos , 1 , value );
}
S32 UIControl_Slider::GetRealWidth()
{
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_funcGetRealWidth , 0 , NULL );
S32 iRealWidth = m_width;
if(result.type == IGGY_DATATYPE_number)
{
iRealWidth = (S32)result.number;
}
return iRealWidth;
}
void UIControl_Slider::setAllPossibleLabels(int labelCount, wchar_t labels[][256])
{
m_allPossibleLabels.clear();
for(unsigned int i = 0; i < labelCount; ++i)
{
m_allPossibleLabels.push_back(labels[i]);
}
UIControl_Base::setAllPossibleLabels(labelCount, labels);
}
void UIControl_Slider::ReInit()
{
UIControl_Base::ReInit();
init(m_label, m_id, m_min, m_max, m_current);
}