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MinecraftConsoles/Minecraft.Client/Common/XUI/XUI_Scene_CraftingPanel.h
2026-03-01 12:16:08 +08:00

206 lines
8.1 KiB
C++

#pragma once
using namespace std;
#include "../media/xuiscene_craftingpanel_2x2.h"
#include "XUI_Ctrl_MinecraftSlot.h"
#include "..\..\..\Minecraft.World\Recipy.h"
#include "XUI_Ctrl_CraftIngredientSlot.h"
#include "..\..\..\Minecraft.World\Item.h"
#include "XUI_CustomMessages.h"
#include "..\..\Common\Tutorial\TutorialEnum.h"
#include "..\UI\IUIScene_CraftingMenu.h"
class CXuiCtrlSlotList;
class CXuiSceneCraftingPanel : public CXuiSceneImpl, public IUIScene_CraftingMenu
{
public:
// Define the class. The class name must match the ClassOverride property
// set for the scene in the UI Authoring tool.
XUI_IMPLEMENT_CLASS( CXuiSceneCraftingPanel, L"CXuiSceneCraftingPanel", XUI_CLASS_SCENE )
protected:
// Control and Element wrapper objects.
CXuiImageElement m_hPanel;
CXuiImageElement m_hHighlight;
CXuiImageElement m_hScrollBar3;
CXuiImageElement m_hScrollBar2;
CXuiControl m_GroupName;
CXuiHtmlControl m_DescriptionText;
CXuiControl m_ItemName,m_InventoryText;
CXuiElement m_Group;
CXuiElement m_hGrid;
CXuiElement m_hGridInventory;
CXuiImageElement m_hTabGroupA[m_iMaxGroup3x3];
CXuiControl m_hGroupIconA[m_iMaxGroup3x3];
CXuiControl m_pHSlotsCraftingCursors[m_iMaxHCraftingSlotC];
CXuiControl m_pHSlotsCraftingTableCursors[m_iMaxHSlotC];
CXuiControl *m_pCursors;
CXuiControl m_hCraftIngredientA[m_iIngredients3x3SlotC];
CXuiControl m_hCraftIngredientDescA[4]; // Max ingredients is 4 for bread
CXuiControl m_hCraftOutput;
CXuiControl m_sceneGroup;
CXuiCtrlSlotList* m_inventoryControl;
CXuiCtrlSlotList* m_useRowControl;
// Message map. Here we tie messages to message handlers.
XUI_BEGIN_MSG_MAP()
XUI_ON_XM_INIT( OnInit )
XUI_ON_XM_TRANSITION_END( OnTransitionEnd)
XUI_ON_XM_KEYDOWN(OnKeyDown)
XUI_ON_XM_GET_SOURCE_IMAGE(OnGetSourceImage)
XUI_ON_XM_DESTROY( OnDestroy )
XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(OnCustomMessage_Splitscreenplayer)
XUI_ON_XM_TIMER( OnTimer )
XUI_ON_XM_KILL_FOCUS( OnKillFocus)
XUI_ON_XM_INVENTORYUPDATED_MESSAGE( OnCustomMessage_InventoryUpdated )
XUI_END_MSG_MAP()
// Control mapping to objects
BEGIN_CONTROL_MAP()
MAP_CONTROL(IDC_Group, m_sceneGroup)
BEGIN_MAP_CHILD_CONTROLS(m_sceneGroup)
MAP_CONTROL(IDC_MainPanel,m_hPanel)
MAP_CONTROL(IDC_XuiGroupName,m_GroupName)
MAP_CONTROL(IDC_SceneCraftScrollGroup, m_Group)
BEGIN_MAP_CHILD_CONTROLS(m_Group)
MAP_CONTROL(IDC_XuiHighlight,m_hHighlight)
MAP_CONTROL(IDC_XuiImageScrollBar,m_hScrollBar3)
MAP_CONTROL(IDC_XuiImageScrollBar2Slot,m_hScrollBar2)
MAP_OVERRIDE(IDC_XuiHSlot0, m_pHSlotsBrushImageControl[0])
MAP_OVERRIDE(IDC_XuiHSlot1, m_pHSlotsBrushImageControl[1])
MAP_OVERRIDE(IDC_XuiHSlot2, m_pHSlotsBrushImageControl[2])
MAP_OVERRIDE(IDC_XuiHSlot3, m_pHSlotsBrushImageControl[3])
MAP_OVERRIDE(IDC_XuiHSlot4, m_pHSlotsBrushImageControl[4])
MAP_OVERRIDE(IDC_XuiHSlot5, m_pHSlotsBrushImageControl[5])
MAP_OVERRIDE(IDC_XuiHSlot6, m_pHSlotsBrushImageControl[6])
MAP_OVERRIDE(IDC_XuiHSlot7, m_pHSlotsBrushImageControl[7])
MAP_OVERRIDE(IDC_XuiHSlot8, m_pHSlotsBrushImageControl[8])
MAP_OVERRIDE(IDC_XuiHSlot9, m_pHSlotsBrushImageControl[9])
MAP_OVERRIDE(IDC_XuiHSlot10, m_pHSlotsBrushImageControl[10])
MAP_OVERRIDE(IDC_XuiHSlot11, m_pHSlotsBrushImageControl[11])
MAP_OVERRIDE(IDC_XuiVSlot0, m_pVSlotsBrushImageControl[0])
MAP_OVERRIDE(IDC_XuiVSlot1, m_pVSlotsBrushImageControl[1])
MAP_OVERRIDE(IDC_XuiVSlot2, m_pVSlotsBrushImageControl[2])
END_MAP_CHILD_CONTROLS()
MAP_CONTROL(IDC_Group_Tab_Icons, m_Group)
BEGIN_MAP_CHILD_CONTROLS(m_Group)
MAP_CONTROL(IDC_Icon_1,m_hGroupIconA[0])
MAP_CONTROL(IDC_Icon_2,m_hGroupIconA[1])
MAP_CONTROL(IDC_Icon_3,m_hGroupIconA[2])
MAP_CONTROL(IDC_Icon_4,m_hGroupIconA[3])
MAP_CONTROL(IDC_Icon_5,m_hGroupIconA[4])
MAP_CONTROL(IDC_Icon_6,m_hGroupIconA[5])
MAP_CONTROL(IDC_Icon_7,m_hGroupIconA[6])
END_MAP_CHILD_CONTROLS()
MAP_CONTROL(IDC_Group_Tab_Images, m_Group)
BEGIN_MAP_CHILD_CONTROLS(m_Group)
MAP_CONTROL(IDC_TabImage1,m_hTabGroupA[0])
MAP_CONTROL(IDC_TabImage2,m_hTabGroupA[1])
MAP_CONTROL(IDC_TabImage3,m_hTabGroupA[2])
MAP_CONTROL(IDC_TabImage4,m_hTabGroupA[3])
MAP_CONTROL(IDC_TabImage5,m_hTabGroupA[4])
MAP_CONTROL(IDC_TabImage6,m_hTabGroupA[5])
MAP_CONTROL(IDC_TabImage7,m_hTabGroupA[6])
END_MAP_CHILD_CONTROLS()
MAP_CONTROL(IDC_Grid, m_hGrid)
BEGIN_MAP_CHILD_CONTROLS(m_hGrid)
MAP_CONTROL(IDC_XuiHTMLText,m_DescriptionText)
MAP_CONTROL(IDC_Inventory,m_InventoryText)
MAP_CONTROL(IDC_XuiItemName,m_ItemName)
MAP_CONTROL(IDC_CraftingInput1,m_hCraftIngredientA[0])
MAP_CONTROL(IDC_CraftingInput2,m_hCraftIngredientA[1])
MAP_CONTROL(IDC_CraftingInput3,m_hCraftIngredientA[2])
MAP_CONTROL(IDC_CraftingInput4,m_hCraftIngredientA[3])
MAP_CONTROL(IDC_CraftingInput5,m_hCraftIngredientA[4])
MAP_CONTROL(IDC_CraftingInput6,m_hCraftIngredientA[5])
MAP_CONTROL(IDC_CraftingInput7,m_hCraftIngredientA[6])
MAP_CONTROL(IDC_CraftingInput8,m_hCraftIngredientA[7])
MAP_CONTROL(IDC_CraftingInput9,m_hCraftIngredientA[8])
MAP_CONTROL(IDC_Ingredient1,m_hCraftIngredientDescA[0])
MAP_CONTROL(IDC_Ingredient2,m_hCraftIngredientDescA[1])
MAP_CONTROL(IDC_Ingredient3,m_hCraftIngredientDescA[2])
MAP_CONTROL(IDC_Ingredient4,m_hCraftIngredientDescA[3])
MAP_CONTROL(IDC_CraftingOutputRed,m_hCraftOutput)
END_MAP_CHILD_CONTROLS()
MAP_CONTROL(IDC_InventoryGrid, m_hGridInventory)
BEGIN_MAP_CHILD_CONTROLS(m_hGridInventory)
MAP_OVERRIDE(IDC_Inventory, m_inventoryControl)
MAP_OVERRIDE(IDC_UseRow, m_useRowControl)
END_MAP_CHILD_CONTROLS()
END_MAP_CHILD_CONTROLS()
END_CONTROL_MAP()
HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
HRESULT OnTransitionEnd( XUIMessageTransition *pTransData, BOOL& bHandled);
HRESULT OnGetSourceImage(XUIMessageGetSourceImage* pData, BOOL& rfHandled);
HRESULT OnDestroy();
HRESULT OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled);
HRESULT OnTimer(XUIMessageTimer *pData,BOOL& rfHandled);
HRESULT OnKillFocus(HXUIOBJ hObjGettingFocus, BOOL& bHandled);
HRESULT OnCustomMessage_InventoryUpdated();
CXuiSceneCraftingPanel();
~CXuiSceneCraftingPanel() { }
private:
float m_fSlotSize;
D3DXVECTOR3 m_vSlot0Pos;
D3DXVECTOR3 m_vSlot0HighlightPos;
D3DXVECTOR3 m_vSlot0V2ScrollPos;
D3DXVECTOR3 m_vSlot0V3ScrollPos;
CXuiCtrlCraftIngredientSlot *m_pCraftingOutput;
CXuiCtrlCraftIngredientSlot *m_pCraftingIngredientA[m_iIngredients3x3SlotC];
CXuiCtrlCraftIngredientSlot *m_pCraftIngredientDescA[4];
CXuiCtrlMinecraftSlot *m_pHSlotsBrushImageControl[m_iMaxHSlotC];
CXuiCtrlMinecraftSlot *m_pVSlotsBrushImageControl[m_iMaxDisplayedVSlotC];
CXuiControl *GroupTypeIconA[Recipy::eGroupType_Max];
int m_iPad;
D3DXVECTOR3 m_OriginalPosition;
int mapVKToAction(int vk);
protected:
virtual int getPad();
virtual void hideAllHSlots();
virtual void hideAllVSlots();
virtual void hideAllIngredientsSlots();
virtual void setCraftHSlotItem(int iPad, int iIndex, shared_ptr<ItemInstance> item, unsigned int uiAlpha);
virtual void setCraftVSlotItem(int iPad, int iIndex, shared_ptr<ItemInstance> item, unsigned int uiAlpha);
virtual void setCraftingOutputSlotItem(int iPad, shared_ptr<ItemInstance> item);
virtual void setCraftingOutputSlotRedBox(bool show);
virtual void setIngredientSlotItem(int iPad, int index, shared_ptr<ItemInstance> item);
virtual void setIngredientSlotRedBox(int index, bool show);
virtual void setIngredientDescriptionItem(int iPad, int index, shared_ptr<ItemInstance> item);
virtual void setIngredientDescriptionRedBox(int index, bool show);
virtual void setIngredientDescriptionText(int index, LPCWSTR text);
virtual void setShowCraftHSlot(int iIndex, bool show);
virtual void showTabHighlight(int iIndex, bool show);
virtual void setGroupText(LPCWSTR text);
virtual void setDescriptionText(LPCWSTR text);
virtual void setItemText(LPCWSTR text);
virtual void scrollDescriptionUp();
virtual void scrollDescriptionDown();
virtual void updateHighlightAndScrollPositions();
virtual void updateVSlotPositions(int iSlots, int i);
virtual void UpdateMultiPanel();
};