30 lines
588 B
C++
30 lines
588 B
C++
#pragma once
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#include "Entity.h"
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class DamageSource;
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class DelayedRelease : public Entity
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{
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public:
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virtual eINSTANCEOF GetType() { return eTYPE_DELAYEDRELEASE; }
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private:
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shared_ptr<Entity> toRelease;
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int delay;
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public:
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DelayedRelease(Level *level, shared_ptr<Entity> toRelease, int delay);
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protected:
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virtual bool makeStepSound();
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public:
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virtual void tick();
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virtual bool hurt(DamageSource *source, int damage);
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protected:
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virtual void defineSynchedData();
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virtual void readAdditionalSaveData(CompoundTag *tag);
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virtual void addAdditonalSaveData(CompoundTag *tag);
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}; |