Files
MinecraftConsoles/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/WoodSlabTile_SPU.h
2026-03-01 12:16:08 +08:00

15 lines
311 B
C++

#pragma once
#include "HalfSlabTile_SPU.h"
class WoodSlabTile_SPU : HalfSlabTile_SPU
{
public:
static const int TYPE_MASK = 7;
WoodSlabTile_SPU(int id) : HalfSlabTile_SPU(id) {}
virtual Icon_SPU *getTexture(int face, int data)
{
return TileRef_SPU(wood_Id)->getTexture(face, data & TYPE_MASK);
}
};