51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
#pragma once
|
|
#include "..\..\..\Minecraft.World\Random.h"
|
|
|
|
using namespace std;
|
|
|
|
class CXuiSceneEnchant;
|
|
class BookModel;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// CXuiCtrlEnchantPanel class
|
|
//-----------------------------------------------------------------------------
|
|
class CXuiCtrlEnchantmentBook : public CXuiControlImpl
|
|
{
|
|
public:
|
|
XUI_IMPLEMENT_CLASS(CXuiCtrlEnchantmentBook, L"CXuiCtrlEnchantmentBook", XUI_CLASS_LABEL)
|
|
|
|
CXuiCtrlEnchantmentBook();
|
|
virtual ~CXuiCtrlEnchantmentBook();
|
|
|
|
void setChanged();
|
|
void setOpen(bool);
|
|
|
|
protected:
|
|
XUI_BEGIN_MSG_MAP()
|
|
XUI_ON_XM_INIT(OnInit)
|
|
XUI_ON_XM_RENDER(OnRender)
|
|
XUI_END_MSG_MAP()
|
|
|
|
HRESULT OnInit(XUIMessageInit* pInitData, BOOL& rfHandled);
|
|
HRESULT OnRender(XUIMessageRender *pRenderData, BOOL &rfHandled);
|
|
|
|
private:
|
|
BookModel *model;
|
|
Random random;
|
|
|
|
// 4J JEV: Book animation variables.
|
|
int time;
|
|
float flip, oFlip, flipT, flipA;
|
|
float open, oOpen;
|
|
|
|
BOOL m_bDirty;
|
|
float m_fScale,m_fAlpha;
|
|
int m_iPad;
|
|
CXuiSceneEnchant *m_containerScene;
|
|
shared_ptr<ItemInstance> last;
|
|
|
|
float m_fScreenWidth,m_fScreenHeight;
|
|
float m_fRawWidth,m_fRawHeight;
|
|
|
|
void tickBook();
|
|
}; |