* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
77 lines
1.6 KiB
C++
77 lines
1.6 KiB
C++
#include "stdafx.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.entity.ai.attributes.h"
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#include "net.minecraft.world.entity.ai.control.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "net.minecraft.world.phys.h"
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#include "MoveControl.h"
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const float MoveControl::MIN_SPEED = 0.0005f;
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const float MoveControl::MIN_SPEED_SQR = MIN_SPEED * MIN_SPEED;
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MoveControl::MoveControl(Mob *mob)
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{
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this->mob = mob;
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wantedX = mob->x;
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wantedY = mob->y;
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wantedZ = mob->z;
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speedModifier = 0.0;
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_hasWanted = false;
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}
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bool MoveControl::hasWanted()
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{
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return _hasWanted;
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}
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double MoveControl::getSpeedModifier()
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{
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return speedModifier;
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}
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void MoveControl::setWantedPosition(double x, double y, double z, double speedModifier)
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{
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wantedX = x;
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wantedY = y;
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wantedZ = z;
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this->speedModifier = speedModifier;
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_hasWanted = true;
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}
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void MoveControl::tick()
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{
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mob->setYya(0);
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if (!_hasWanted) return;
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_hasWanted = false;
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int yFloor = floor(mob->bb->y0 + .5f);
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double xd = wantedX - mob->x;
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double zd = wantedZ - mob->z;
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double yd = wantedY - yFloor;
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double dd = xd * xd + yd * yd + zd * zd;
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if (dd < MIN_SPEED_SQR) return;
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float yRotD = (float) (atan2(zd, xd) * 180 / PI) - 90;
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mob->yRot = rotlerp(mob->yRot, yRotD, MAX_TURN);
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mob->setSpeed((float) (speedModifier * mob->getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->getValue()));
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if (yd > 0 && xd * xd + zd * zd < 1) mob->getJumpControl()->jump();
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}
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float MoveControl::rotlerp(float a, float b, float max)
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{
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float diff = Mth::wrapDegrees(b - a);
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if (diff > max)
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{
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diff = max;
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}
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if (diff < -max)
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{
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diff = -max;
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}
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return a + diff;
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} |