* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
29 lines
788 B
C++
29 lines
788 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.tile.h"
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#include "DaylightDetectorTileEntity.h"
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DaylightDetectorTileEntity::DaylightDetectorTileEntity()
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{
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}
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void DaylightDetectorTileEntity::tick()
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{
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if (level != NULL && !level->isClientSide && (level->getGameTime() % SharedConstants::TICKS_PER_SECOND) == 0)
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{
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tile = getTile();
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if (tile != NULL && dynamic_cast<DaylightDetectorTile *>(tile) != NULL)
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{
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((DaylightDetectorTile *) tile)->updateSignalStrength(level, x, y, z);
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}
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}
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}
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// 4J Added
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shared_ptr<TileEntity> DaylightDetectorTileEntity::clone()
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{
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shared_ptr<DaylightDetectorTileEntity> result = shared_ptr<DaylightDetectorTileEntity>( new DaylightDetectorTileEntity() );
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TileEntity::clone(result);
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return result;
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} |