Files
MinecraftConsoles/Minecraft.Client/Common/XUI/XUI_Teleport.cpp
2026-03-01 12:16:08 +08:00

312 lines
8.4 KiB
C++

#include "stdafx.h"
#include <assert.h>
#include "XUI_Teleport.h"
#include "..\..\ServerPlayer.h"
#include "..\..\PlayerConnection.h"
#include "..\..\PlayerList.h"
#include "..\..\MinecraftServer.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\PlayerRenderer.h"
#include "XUI_InGamePlayerOptions.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "..\..\ClientConnection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
#include "..\..\Xbox\Network\NetworkPlayerXbox.h"
#include "TeleportCommand.h"
//----------------------------------------------------------------------------------
// Performs initialization tasks - retrieves controls.
//----------------------------------------------------------------------------------
HRESULT CScene_Teleport::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
TeleportMenuInitData *initParam = (TeleportMenuInitData *)pInitData->pvInitData;
m_iPad = initParam->iPad;
m_teleportToPlayer = initParam->teleportToPlayer;
delete initParam;
MapChildControls();
if(m_teleportToPlayer)
{
m_title.SetText(app.GetString(IDS_TELEPORT_TO_PLAYER));
}
else
{
m_title.SetText(app.GetString(IDS_TELEPORT_TO_ME));
}
if(app.GetLocalPlayerCount()>1)
{
app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad);
}
DWORD playerCount = g_NetworkManager.GetPlayerCount();
m_playersCount = 0;
for(DWORD i = 0; i < playerCount; ++i)
{
INetworkPlayer *player = g_NetworkManager.GetPlayerByIndex( i );
if( player != NULL && !(player->IsLocal() && player->GetUserIndex() == m_iPad) )
{
m_players[m_playersCount] = player->GetSmallId();
++m_playersCount;
}
}
g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &CScene_Teleport::OnPlayerChanged, this);
ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
CXuiSceneBase::ShowDarkOverlay( m_iPad, TRUE );
return S_OK;
}
HRESULT CScene_Teleport::OnDestroy()
{
g_NetworkManager.UnRegisterPlayerChangedCallback(m_iPad, &CScene_Teleport::OnPlayerChanged, this);
return S_OK;
}
HRESULT CScene_Teleport::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled)
{
ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode);
HRESULT hr = S_OK;
switch(pInputData->dwKeyCode)
{
case VK_PAD_B:
case VK_PAD_BACK:
case VK_ESCAPE:
CXuiSceneBase::PlayUISFX(eSFX_Back);
app.NavigateBack(pInputData->UserIndex);
rfHandled = TRUE;
break;
}
return hr;
}
//----------------------------------------------------------------------------------
// Handler for the button press message.
//----------------------------------------------------------------------------------
HRESULT CScene_Teleport::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData, BOOL& rfHandled)
{
// This assumes all buttons can only be pressed with the A button
ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A);
if( hObjPressed == playersList )
{
INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId( m_players[ playersList.GetCurSel() ] );
INetworkPlayer *thisPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(m_iPad);
shared_ptr<GameCommandPacket> packet;
if(m_teleportToPlayer)
{
packet = TeleportCommand::preparePacket(thisPlayer->GetUID(),selectedPlayer->GetUID());
}
else
{
packet = TeleportCommand::preparePacket(selectedPlayer->GetUID(),thisPlayer->GetUID());
}
ClientConnection *conn = Minecraft::GetInstance()->getConnection(m_iPad);
conn->send( packet );
}
return S_OK;
}
void CScene_Teleport::OnPlayerChanged(void *callbackParam, INetworkPlayer *pPlayer, bool leaving)
{
CScene_Teleport *scene = (CScene_Teleport *)callbackParam;
bool playerFound = false;
for(int i = 0; i < scene->m_playersCount; ++i)
{
if(playerFound)
{
scene->m_players[i-1] = scene->m_players[i];
}
else if( scene->m_players[i] == pPlayer->GetSmallId() )
{
if( scene->playersList.GetCurSel() == scene->playersList.GetItemCount() - 1 )
{
scene->playersList.SetCurSel( scene->playersList.GetItemCount() - 2 );
}
// Player removed
playerFound = true;
}
}
if( playerFound )
{
--scene->m_playersCount;
scene->playersList.DeleteItems( scene->playersList.GetItemCount() - 1, 1 );
}
if( !playerFound )
{
// Player added
scene->m_players[scene->m_playersCount] = pPlayer->GetSmallId();
++scene->m_playersCount;
scene->playersList.InsertItems( scene->playersList.GetItemCount(), 1 );
}
}
HRESULT CScene_Teleport::OnGetSourceDataText(XUIMessageGetSourceText *pGetSourceTextData, BOOL& bHandled)
{
if( pGetSourceTextData->bItemData )
{
if( pGetSourceTextData->iItem < m_playersCount )
{
INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId( m_players[pGetSourceTextData->iItem] );
if( player != NULL )
{
#ifndef _CONTENT_PACKAGE
if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards)))
{
pGetSourceTextData->szText = L"WWWWWWWWWWWWWWWW";
}
else
#endif
{
pGetSourceTextData->szText = player->GetOnlineName();
}
}
else
{
pGetSourceTextData->szText = L"";
}
HRESULT hr;
HXUIOBJ hButton, hVisual, hPlayerIcon, hVoiceIcon;
hButton = playersList.GetItemControl(pGetSourceTextData->iItem);
hr=XuiControlGetVisual(hButton,&hVisual);
// Set the players icon
hr=XuiElementGetChildById(hVisual,L"IconGroup",&hPlayerIcon);
short colourIndex = app.GetPlayerColour( m_players[pGetSourceTextData->iItem] );
int playFrame = 0;
switch(colourIndex)
{
case 1:
XuiElementFindNamedFrame(hPlayerIcon, L"P1", &playFrame);
break;
case 2:
XuiElementFindNamedFrame(hPlayerIcon, L"P2", &playFrame);
break;
case 3:
XuiElementFindNamedFrame(hPlayerIcon, L"P3", &playFrame);
break;
case 4:
XuiElementFindNamedFrame(hPlayerIcon, L"P4", &playFrame);
break;
case 5:
XuiElementFindNamedFrame(hPlayerIcon, L"P5", &playFrame);
break;
case 6:
XuiElementFindNamedFrame(hPlayerIcon, L"P6", &playFrame);
break;
case 7:
XuiElementFindNamedFrame(hPlayerIcon, L"P7", &playFrame);
break;
case 8:
XuiElementFindNamedFrame(hPlayerIcon, L"P8", &playFrame);
break;
case 9:
XuiElementFindNamedFrame(hPlayerIcon, L"P9", &playFrame);
break;
case 10:
XuiElementFindNamedFrame(hPlayerIcon, L"P10", &playFrame);
break;
case 11:
XuiElementFindNamedFrame(hPlayerIcon, L"P11", &playFrame);
break;
case 12:
XuiElementFindNamedFrame(hPlayerIcon, L"P12", &playFrame);
break;
case 13:
XuiElementFindNamedFrame(hPlayerIcon, L"P13", &playFrame);
break;
case 14:
XuiElementFindNamedFrame(hPlayerIcon, L"P14", &playFrame);
break;
case 15:
XuiElementFindNamedFrame(hPlayerIcon, L"P15", &playFrame);
break;
case 0:
default:
XuiElementFindNamedFrame(hPlayerIcon, L"P0", &playFrame);
break;
};
if(playFrame < 0) playFrame = 0;
XuiElementPlayTimeline(hPlayerIcon,playFrame,playFrame,playFrame,FALSE,FALSE);
// Set the voice icon
hr=XuiElementGetChildById(hVisual,L"VoiceGroup",&hVoiceIcon);
playFrame = -1;
if(player != NULL && player->HasVoice() )
{
if( player->IsMutedByLocalUser(m_iPad) )
{
// Muted image
XuiElementFindNamedFrame(hVoiceIcon, L"Muted", &playFrame);
}
else if( player->IsTalking() )
{
// Talking image
XuiElementFindNamedFrame(hVoiceIcon, L"Speaking", &playFrame);
}
else
{
// Not talking image
XuiElementFindNamedFrame(hVoiceIcon, L"NotSpeaking", &playFrame);
}
}
if(playFrame < 0)
{
XuiElementFindNamedFrame(hVoiceIcon, L"Normal", &playFrame);
}
XuiElementPlayTimeline(hVoiceIcon,playFrame,playFrame,playFrame,FALSE,FALSE);
pGetSourceTextData->bDisplay = TRUE;
bHandled = TRUE;
}
}
return S_OK;
}
HRESULT CScene_Teleport::OnGetSourceDataImage(XUIMessageGetSourceImage *pGetSourceImageData,BOOL& bHandled)
{
if( pGetSourceImageData->bItemData )
{
if( pGetSourceImageData->iItem < m_playersCount )
{
bHandled = TRUE;
}
}
return S_OK;
}
HRESULT CScene_Teleport::OnGetItemCountAll(XUIMessageGetItemCount *pGetItemCountData, BOOL& bHandled)
{
pGetItemCountData->cItems = m_playersCount;
bHandled = TRUE;
return S_OK;
}
HRESULT CScene_Teleport::OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled)
{
bHandled=true;
return app.AdjustSplitscreenScene_PlayerChanged(m_hObj,&m_OriginalPosition,m_iPad,bJoining);
}