Files
MinecraftConsoles/Minecraft.Client/Common/GameRules/BiomeOverride.h
2026-03-01 12:16:08 +08:00

23 lines
551 B
C++

#pragma once
using namespace std;
#include "GameRuleDefinition.h"
class BiomeOverride : public GameRuleDefinition
{
private:
BYTE m_topTile;
BYTE m_tile;
int m_biomeId;
public:
BiomeOverride();
virtual ConsoleGameRules::EGameRuleType getActionType() { return ConsoleGameRules::eGameRuleType_BiomeOverride; }
virtual void writeAttributes(DataOutputStream *dos, UINT numAttrs);
virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue);
bool isBiome(int id);
void getTileValues(BYTE &tile, BYTE &topTile);
};